he Ultimate Guide to Blender 3D Rigging and Animation - Lesson 9 - Multiple Bone Animation for 3D Globe

he Ultimate Guide to Blender 3D Rigging and Animation - Lesson 9 - Multiple Bone Animation for 3D Globe

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Information Technology (IT), Architecture

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This video tutorial covers the process of rigging and animating a model using multiple bones. It begins with setting up the armature and positioning bones, followed by naming and organizing them. The tutorial then explains how to connect bones to the root and manage offsets. It addresses weighting bones and resolving armature issues, and concludes with adjusting bone positions for correct movement and testing the rig.

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OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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