Behavioral Design Patterns in C++ - Non-Member Strategy Pointer

Behavioral Design Patterns in C++ - Non-Member Strategy Pointer

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Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial discusses the use of strategies in programming, focusing on how strategies can be injected into contexts either through constructors or setters. It highlights the flexibility of not always needing to make strategies members of a class, using examples like spreadsheet export and dynamic arrays. The tutorial explains when it is beneficial to pass strategies as arguments rather than class members, such as in the case of lock policies in dynamic arrays. It also covers the use of stirred functions in arrays and concludes by emphasizing the ease of specifying strategies as function arguments.

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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