Behavioral Design Patterns in C++ - Methods for States - II

Behavioral Design Patterns in C++ - Methods for States - II

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Information Technology (IT), Architecture

University

Hard

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The video tutorial covers the process of modifying a project by focusing on the transition table and LAMP class. It explains the shift from using state classes to function callbacks, and the use of a multi-index key made up of the current state and event. The tutorial also discusses the transition from unordered maps to maps due to key constraints, and the implementation of a new function to add entries to the map. The video concludes with the completion of the transition table implementation and a preview of the next lecture.

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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