Blender to Unreal Engine - Become a Dungeon Prop Artist - Modelling the X Stocks

Blender to Unreal Engine - Become a Dungeon Prop Artist - Modelling the X Stocks

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial covers the creation and adjustment of dungeon properties, focusing on setting up a base with a cube, creating chains using Geo nodes, and applying various modifiers. It also includes designing wrist wraps and finalizing strap designs with bevels and solidify tools. The tutorial emphasizes the importance of proper adjustments and transformations to achieve a stylized look.

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1 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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