Blender to Unreal Engine - Become a Dungeon Prop Artist - Finalizing the Details for the Goblets

Blender to Unreal Engine - Become a Dungeon Prop Artist - Finalizing the Details for the Goblets

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial covers various aspects of 3D modeling in Blender, focusing on dungeon prop creation. It begins with checking normals and exploring shading techniques, including smooth and flat shading. The tutorial then moves on to beveling edges and adding details like rubies to goblets. Texture application and adjustments are demonstrated, with a focus on achieving a stylized look. The session concludes with finalizing models and managing assets effectively.

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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