Behavioral Design Patterns in C++ - Logging System - I

Behavioral Design Patterns in C++ - Logging System - I

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Interactive Video

Information Technology (IT), Architecture

University

Hard

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Wayground Content

FREE Resource

The lecture introduces a project to demonstrate the chain of responsibility pattern. It begins with setting up a project and adding a class to manage application state. A file logger is implemented to log application events. For sensitive events, database logging is added. However, this approach violates design principles like the Open-Closed Principle and Dependency Inversion Principle. The lecture concludes with a plan to refactor the design by introducing a common base class for loggers, aiming to decouple the Winapp class from specific loggers.

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