Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with Atlas Texture Maps

Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with Atlas Texture Maps

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial covers the process of creating book models using 3D modeling techniques. It begins with an introduction to Atlas and UV mapping, followed by detailed steps to create two sets of book models. The tutorial includes instructions on using edge loops, extrusions, and transformations to shape the books. It concludes with material and seam adjustments to finalize the book models.

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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