Implementing Lives System in Scratch Game

Implementing Lives System in Scratch Game

Assessment

Interactive Video

Other, Social Studies, Information Technology (IT), Architecture

KG - University

Hard

Created by

Wayground Content

FREE Resource

This tutorial covers implementing a lives system in a game, where players start with three lives. The tutorial explains how to set up a variable for lives, decrease lives when certain events occur, and handle scenarios when lives reach zero. It provides two options: restarting the game or ending it with a game over screen. The tutorial also includes designing a game over screen and ensuring all game elements respond correctly to the game over state.

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OPEN ENDED QUESTION

3 mins • 1 pt

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