Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Bump Values for 3D Detail

Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Bump Values for 3D Detail

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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This video tutorial is part of a 3D Plants and Vegetation course. It focuses on texture editing, color adjustment, and bump mapping techniques to enhance the visual quality of 3D models. The instructor guides through the process of using tools like X-ray and face selection for precise editing, adjusting colors for texture variation, and applying bump maps to add depth. Final adjustments to bump and roughness values are made before concluding the lesson with saving the final images.

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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