Class Project Pac Man

Class Project Pac Man

Assessment

Interactive Video

Engineering, Information Technology (IT), Architecture

University

Hard

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The video tutorial guides viewers through creating a Pacman game using decision trees. It starts with setting up the project and defining labels for movement directions. Data is collected based on Pacman and Ghost movements, which is then used to train a model. The trained model allows Pacman to play autonomously, avoiding Ghosts. The tutorial concludes with an analysis of the decision tree that guides Pacman's decisions.

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1 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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