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Understanding Tessellations Concepts

Understanding Tessellations Concepts

Assessment

Interactive Video

Mathematics

6th - 7th Grade

Practice Problem

Easy

Created by

Thomas White

Used 1+ times

FREE Resource

The video tutorial introduces the concept of tessellation, which involves covering a flat surface with a pattern of 2D shapes without gaps or overlaps. It explains the rules for creating tessellations, such as using regular polygons of the same size and ensuring each vertex looks the same. The tutorial also explores different types of tessellations, including triangular, square, and rectangular patterns, providing examples like quilts, checkerboards, and brick walls.

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15 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main characteristic of a tessellation?

It uses only curved lines.

It covers a surface without gaps or overlaps.

It uses only one type of shape.

It is always colorful.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the term for the point where all corners of a pattern meet?

Center

Intersection

Edge

Vertex

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a common feature of all tessellations?

They use only one color.

They are made of 3D shapes.

They cover a surface completely.

They are always symmetrical.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the result of arranging shapes in a special manner in tessellations?

A chaotic design

A random pattern

A repeating pattern

A single shape

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is NOT a rule for tessellation?

Tiles must be of the same size.

Tiles must be regular polygons.

Each vertex must look the same.

Tiles can overlap slightly.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following shapes can be used alone to create a tessellation?

Hexagon

Pentagon

Circle

Oval

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which rule ensures that a tessellation looks uniform?

Tiles must be colorful.

Tiles must be different sizes.

Tiles can overlap.

Each vertex must look the same.

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