Math Activity Design and Benefits

Math Activity Design and Benefits

Assessment

Interactive Video

Mathematics

1st - 2nd Grade

Hard

Created by

Thomas White

FREE Resource

Susan Jones introduces her weekly video series, Susan's Sunday Spotlight, where she shares educational activities. This week, she presents a math warm-up called 'How Many Equations,' designed to help students practice addition and subtraction using dice. Susan explains how to implement the activity in a classroom setting, offering variations and emphasizing its role in activating students' brains. She concludes by encouraging viewers to subscribe for more educational content.

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26 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main purpose of Susan's Sunday Spotlight?

To share a new game or activity every Sunday

To provide weekly math quizzes

To discuss educational theories

To offer cooking tips for teachers

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary focus of the 'How Many Equations' activity?

Understanding fractions

Learning about geometry

Practicing addition and subtraction

Practicing multiplication and division

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What materials are needed for the 'How Many Equations' activity?

Rulers

Flashcards

Calculators

Dice

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What teaching model does Susan prefer for her math block?

Project-based learning

Lecture-based model

Workshop model

Flipped classroom model

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a benefit of using the workshop model for math?

It requires less preparation

It limits student interaction

It focuses on lecture-based learning

It allows for individualized instruction

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How long is the warm-up activity supposed to last?

10 to 15 minutes

1 to 2 minutes

3 to 5 minutes

20 to 30 minutes

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in conducting the 'How Many Equations' activity?

Explaining the rules

Rolling the dice

Distributing worksheets

Setting up a timer

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