Understanding Simulations and Probability

Understanding Simulations and Probability

Assessment

Interactive Video

Mathematics

6th - 7th Grade

Hard

Created by

Thomas White

FREE Resource

This video covers Math 7 Unit 8 Lesson 10, focusing on designing simulations. It begins with an introduction to the lesson, followed by a number talk activity where students solve expressions mentally. The main activity involves simulating the probability of mouse fur color using coin flips. The video also presents various classroom scenarios for students to design their own simulations. Finally, it discusses homework problems related to simulations and probability.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main focus of the lesson in Math 7 Unit 8 Lesson 10?

Learning about geometry

Studying historical mathematicians

Designing simulations

Solving algebraic equations

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the number talk activity, what was the initial mental calculation discussed?

Subtracting four

Dividing by two

Multiplying by three

Adding five

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What pattern was observed in the mental calculation activity?

Multiplying by increasing numbers

Dividing by increasing numbers

Adding decreasing numbers

Subtracting increasing numbers

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the probability of a baby mouse having white fur when two brown mice breed?

10%

75%

25%

50%

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the coin flip simulation, what does two heads represent?

A mouse with no fur

A mouse with mixed fur

A mouse with white fur

A mouse with brown fur

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of designing simulations in the lesson?

To solve complex equations

To estimate probabilities

To learn about historical events

To practice drawing skills

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the best simulation method for the plant problem according to the lesson?

Genetically modifying a plant

Using a number cube

Using a computer to generate random digits

Creating a spinner with 10 sections

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