Math Activities and Game Features

Math Activities and Game Features

Assessment

Interactive Video

Mathematics

1st - 2nd Grade

Hard

Created by

Thomas White

FREE Resource

The video tutorial introduces first grade math reps, focusing on daily number activities and using a gameboard to teach movement and counting. It explains the 'Show Me the Number' game, where teachers model behavior and students learn through play. Advanced features of the game are introduced later in the year, allowing students to work with numbers up to 40. The tutorial emphasizes using plastic sleeves for reusability and provides examples for students to refer to.

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15 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of the first grade math reps?

To assess students' math skills

To replace traditional math teaching

To pump up students for math learning

To introduce complex math concepts

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the initial range of numbers used in the daily number activity?

1 to 50

1 to 10

1 to 5

1 to 20

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is NOT used in the daily number activity?

Tally marks

Number bonds

Multiplication tables

10 frames

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How long should students work on the paper together to become familiar with the board?

Two weeks

One week

Three days

One day

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of using a blank game board initially?

To introduce new math concepts

To help students understand game mechanics

To assess students' math skills

To replace the actual game board

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What common mistake do first graders make when using the game board?

Using the wrong game piece

Moving backwards

Counting the first square as one

Skipping squares

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the role of the teacher during the initial game board activity?

To only correct students' mistakes

To play against students without feedback

To model proper behavior and mistakes

To observe silently

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