

Benefits and Rules of Classroom Games
Interactive Video
•
English
•
6th - 7th Grade
•
Practice Problem
•
Hard
Richard Gonzalez
FREE Resource
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15 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is one of the main benefits of using games in the classroom?
They increase homework completion.
They help students memorize facts.
They make students more competitive.
They reduce students' anxiety.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How do games affect student participation?
They have no effect on participation.
They decrease participation.
They make students more passive.
They increase student participation.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary focus of the 'Speed Words' game?
Listening skills
Pronunciation practice
Vocabulary practice
Grammar practice
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What materials are needed to play 'Speed Words'?
Textbooks and notebooks
A computer and projector
A whiteboard and markers
Classroom chairs and cards
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How many cards should each student receive at the start of 'Speed Words'?
One or two
Two or three
Three or four
Four or five
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What should students write on their cards in 'Speed Words'?
Words from a dictionary
Random words
Words from the most recent unit
Their favorite words
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the role of the student sitting in the chair during 'Speed Words'?
The explainer
The guesser
The observer
The teacher
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