Understanding 360 Video, Virtual Reality, and Augmented Reality

Understanding 360 Video, Virtual Reality, and Augmented Reality

Assessment

Interactive Video

Computers

9th - 10th Grade

Hard

Created by

Jennifer Brown

FREE Resource

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary characteristic of 360-degree video technology?

It is only used for live-streaming.

It captures footage in a single direction.

It captures footage in every direction.

It uses only one camera for recording.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is a feature of 3D 360-degree footage?

It provides a single video feed for both eyes.

It is only available in 2D format.

It offers a video feed for each eye at the same angle.

It gives an illusion of depth through parallax.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main difference between 2D and 3D 360-degree footage?

2D footage is interactive, while 3D is not.

3D footage provides a single feed for both eyes.

2D footage offers a video feed for each eye.

3D footage gives an illusion of depth through different angles.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is virtual reality defined?

As a non-interactive experience.

As a technology that does not involve headsets.

As an immersive experience generated by a computer.

As a technology that only uses 2D images.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the first virtual reality headset connected to a computer?

The Telesphere Mask

The Oculus Rift

The Viewmaster Stereoscope

The HTC Vive

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following was an early example of a head-mounted display?

Google Cardboard

Telesphere Mask

Sony PlayStation VR

HTC Vive

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the significance of the 2010 development by Palmer Luckey?

It created the first 360-degree camera.

It launched the first VR game.

It introduced the first AR toolkit.

It designed the first prototype of the Oculus Rift.

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