Nvidia's Early Graphics Journey

Nvidia's Early Graphics Journey

Assessment

Interactive Video

Computers

9th - 10th Grade

Hard

Created by

Jennifer Brown

FREE Resource

5 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was unique about Nvidia's NV1 in terms of its features?

It combined graphics, audio, and joystick support on one card.

It was the first chip to use OpenGL.

It was the first chip to support 3D gaming.

It was the first chip to support virtual reality.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why did Nvidia's NV1 struggle in the market?

It was too expensive for consumers.

It did not support common gaming APIs of the time.

It was only compatible with Sega consoles.

It had no audio capabilities.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was a major downside of using quadrilaterals in the NV1?

They caused more texture warping than triangles.

They were more computationally expensive than triangles.

They were incompatible with Sega Saturn.

They could not render 3D graphics.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the main reason for the NV2's cancellation?

It was too similar to the NV1.

The rise of DirectX, which was based on triangles.

It was incompatible with Sega Dreamcast.

It was too expensive to produce.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How did Nvidia's strategy change after the NV1's failure?

They focused on developing audio processing chips.

They exited the graphics card market.

They shifted to a triangle-based architecture.

They stopped collaborating with Sega.