Understanding Motion Blur and NVIDIA's ULMB2

Understanding Motion Blur and NVIDIA's ULMB2

Assessment

Interactive Video

Computers

9th - 10th Grade

Hard

Created by

Jennifer Brown

FREE Resource

5 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary cause of motion blur in gaming visuals?

The graphics card's performance

The monitor's response time

The game's resolution

The internet connection speed

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does backlight strobing help reduce motion blur?

By enhancing the color contrast

By turning off the backlight during pixel transitions

By increasing the screen's brightness

By slowing down the refresh rate

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was a major limitation of NVIDIA's original ULMB technology?

It was incompatible with most games

It made the screen noticeably dim

It required a specific type of graphics card

It increased the monitor's power consumption

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What improvement does ULMB2 offer over the original ULMB?

It doesn't require a specific monitor

It supports higher resolutions

It enhances the game's audio quality

It reduces motion blur without lowering refresh rates

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a requirement for using ULMB2 technology?

A monitor with a high refresh rate

A specific type of graphics card

A fast internet connection

A gaming console