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MDA Framework

Total questions: 10

Worksheet time: 5mins

Name
Class
Date
1.
The "M" in MDA stands for
a)
Motion
b)
Micro-transactions
c)
Mechanics
d)
Monopoly
2.
The "D" in MDA stands for
a)
Dynamics
b)
Dynamical
c)
Dynomite
d)
Deoxyribonucleic Acid
3.
The "A" in MDA stands for
a)
Appreciation
b)
Aesthetics
c)
Aestodire
d)
Apple
4.
When game play depends on a challenge aesthetic it needs...
a)
a first person camera view
b)
pretty colors
c)
more than one player 
d)
a clear winning condition
5.
Casual games do not typically contain which aesthetic?
a)
Narrative
b)
Challenge
c)
Fellowship
d)
Discovery
6.
What is a mechanic of a typical fighting game?
a)
Health Bars
b)
Combination Attacks 
c)
Timers
d)
Variation in Character Selection
7.
What are the dynamics of Agar.io?
a)
seeing other usernames
b)
eat or be eaten
c)
moving around
d)
avoid interaction
8.
What is a dynamic of games like Clash of Clans?
a)
fellowship
b)
click to place items
c)
the higher the level, the longer the wait for powerups
d)
character AI
9.
When developing a game, adjusting mechanics directly changes the game's...
a)
dynamics
b)
enjoyment
c)
fun
d)
aesthetics
10.
Aesthetics?
a)
Submission, Challenge
b)
Narrative, Sensation
c)
Expression, Fellowship
d)
Fantasy, Challenge