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Engineering Games

Total questions: 11

Worksheet time: 6mins

Name
Class
Date
1.
As any good gamer or engineer knows, _____
a)
video games are fun
b)
it takes the right move to win
c)
you need to read the manual
d)
marshmallows are fluffy
2.
A condition or value that can be changed is called _____
a)
a variable
b)
a solution
c)
a prototype
d)
a problem
3.
We can control some variables, like _____
a)
the height from which we drop  a ball
b)
the gravity that pulls the ball down
c)
the speed of the wind
d)
the time it takes for the ball to drop
4.
We can't control some variables, like _____
a)
the height from which we drop  a ball
b)
the gravity that pulls the ball down
c)
the type of ball that is dropped
d)
the size of ball that is dropped
5.
Whether a solution to a problem turns out to be successful or not depends on _____
a)
knocking down a pile of marshmallows
b)
choosing the correct angle
c)
how far we pull back on the slingshot
d)
choosing the right way to change a variable
6.
The way something turns out, like whether a solution solves the problem or not, is called _____
a)
a problem
b)
a strength
c)
an outcome
d)
a variable
7.
When launching Catbot, the angle of the launch is _____
a)
a problem we can solve
b)
a problem we can't solve
c)
a variable we can change
d)
a variable we can't change
8.
When launching Catbot, we can change _____
a)
the size of the pile of marshmallows
b)
the speed of the wind
c)
the force of gravity
d)
how far we pull back on the slingshot
9.
In repeated trials, engineers only change _____
a)
the angle of the launch
b)
how far to pull back on the slingshot
c)
one variable at a time
d)
an uncontrolled variable
10.
In general, changing a variable can affect _____
a)
the outcome
b)
a problem
c)
a knockdown
d)
the distance traveled
11.
Engineers change only one variable at a time, to establish a connection between _____
a)
the problem and the solution
b)
the problem and the outcome
c)
the variable and the strength
d)
the variable and the outcome