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Blender Vocab 1--jkcook

Total questions: 20

Worksheet time: 10mins

Name
Class
Date
1.
The x axis is the ___________ axis
a)
Horizontal
b)
 Vertical
c)
Diagonal
d)
Cardinal
2.
This is an example of a 
a)
Orthographic View
b)
User Perspective View
c)
Avatar Sketch
d)
Splash Screen
3.
Which of these is most important to this material's appearance?
a)
Reflectivity
b)
Alpha
c)
Specular
d)
Diffuse
4.
Which of these is most important to this material's appearance?
a)
Reflection
b)
Refraction
c)
Diffuse
d)
Specular
5.
Which of these is most important to this material's appearance?
a)
Diffuse
b)
Specular
c)
Transparency
d)
Reflection
6.
Which of these is most important to this material's appearance?
a)
Diffuse
b)
Reflection
c)
Specular
d)
Transparency
7.
When would you use these settings in Blender?
a)
Adding a texture to an object.
b)
Adding a texture to the world.
c)
Adding a texture to a light.
d)
Adding a texture to a camera.
8.
Which of these lamps will cast light equally in every direction?
a)
Sun
b)
Point
c)
Spot
d)
Area
9.
Which of these lamps can be moved to any location without altering the lighting of your scene?
a)
Area
b)
Hemi
c)
Sun
d)
Spot
10.
The color of a lamp cannot be changed.
a)
True
b)
False
11.
What type of lamp is this?
a)
Spot
b)
Sun
c)
Hemi
d)
None
12.
What type of lamp is this?
a)
Hemi
b)
Sun
c)
Spot
d)
Area
13.
What type of lamp is this?
a)
Sun
b)
Area
c)
Hemi
d)
Spot
14.
Which sphere has the highest Alpha value?
a)
Red
b)
Green
c)
Yellow
d)
Blue
15.
The actions in the game like jumping or collecting
a)
Space
b)
Components
c)
Mechanics
d)
Goals
16.
This view is of a 
a)
Top-down Perspective
b)
Platformer Perspective
c)
Birds-eye Perspective
d)
Side View Perspective
17.
This image is of a ...
a)
Top-down Perspective
b)
Platformer Perspective
c)
Birds-eye Perspective
d)
Overview Perscpective 
18.
An example of a mechanic is
a)
Mario
b)
Donkey Kong
c)
Mario jumping
d)
the barrels
19.
An example of a goal is
a)
collecting specific number of points
b)
defeating specific number of enemies
c)
finding a key and unlocking a lock
d)
any of these can be goals
20.
The sprites are examples of 
a)
Space
b)
Components
c)
Mechanics
d)
Goals