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CSP Chapter 1 Vocabulary

Total questions: 13

Worksheet time: 21mins

Name
Class
Date
1.
Prototype: 
a)
A preliminary sketch of an idea or model for something new. It’s the original drawing from which something real might be built or created.
b)
Time it takes for a bit to travel from its sender to its receiver.
c)
A set of rules governing the exchange or transmission of data between devices.
d)
A message that can only be one of two possible values.
2.
Binary Question:
a)
Time it takes for a bit to travel from its sender to its receiver.
b)
A question to which there are only two possible answers.
c)
A set of rules governing the exchange or transmission of data between devices.
d)
A type of computer that forwards data across a network
3.
Binary Message
a)
A set of rules governing the exchange or transmission of data between devices.
b)
A number assigned to any item that is connected to the Internet.
c)
A message that can only be one of two possible values.
d)
A type of computer that forwards data across a network
4.
Bit
a)
Transmission 
b)
A set of rules governing the exchange or transmission of data between devices.
c)
Documents are how standards and protocols are defined and published for all to see on the IETF website.
d)
A contraction of "Binary Digit". A bit is the single unit of information in a computer, typically represented as a 0 or 1.
5.
Bit rate 
a)
Time it takes for a bit to travel from its sender to its receiver.
b)
Small chunks of information that have been carefully formed from larger chunks of information.
c)
A type of computer that forwards data across a network
d)
The number of bits that are conveyed or processed per unit of time. e.g. 8 bits/sec.
6.
Protocol
a)
A set of rules governing the exchange or transmission of data between devices.
b)
A preliminary sketch of an idea or model for something new. It’s the original drawing from which something real might be built or created.
c)
A number assigned to any item that is connected to the Internet.
d)
 American Standard Code for Information Interchange. ASCII is the universally recognized raw text format that any computer can understand.
7.
Bandwidth
a)
A type of computer that forwards data across a network
b)
Time it takes for a bit to travel from its sender to its receiver.
c)
Transmission capacity measure by bit rate
d)
A set of rules governing the exchange or transmission of data between devices.
8.
ASCII
a)
A set of rules governing the exchange or transmission of data between devices.
b)
American Standard Code for Information Interchange. ASCII is the universally recognized raw text format that any computer can understand.
c)
A set of rules governing the exchange or transmission of data between devices.
d)
Small chunks of information that have been carefully formed from larger chunks of information.
9.
IP Address
a)
A number assigned to any item that is connected to the Internet.
b)
American Standard Code for Information Interchange. ASCII is the universally recognized raw text format that any computer can understand.
c)
A set of rules governing the exchange or transmission of data between devices.
d)
having multiple backups to ensure reliability during cases of high usage or failure
10.
Packets
a)
Transmission capacity measure by bit rate
b)
Small chunks of information that have been carefully formed from larger chunks of information.
c)
A set of rules governing the exchange or transmission of data between devices.
d)
A type of computer that forwards data across a network
11.
Network Redundancy
a)
having multiple backups to ensure reliability during cases of high usage or failure
b)
American Standard Code for Information Interchange. ASCII is the universally recognized raw text format that any computer can understand.
c)
A type of computer that forwards data across a network
d)
Time it takes for a bit to travel from its sender to its receiver.
12.
Router
a)
A type of computer that forwards data across a network
b)
A set of rules governing the exchange or transmission of data between devices.
c)
documents are how standards and protocols are defined and published for all to see on the IETF website.
d)
A preliminary sketch of an idea or model for something new. It’s the original drawing from which something real might be built or created.
13.
A blank space represents what in computer programming
a)
Nothing, it's a blank space
b)
hex 40
c)
There is not asscii character for blank
d)
one bit of data