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Computer Science Fundamentals: Express Course HOC 2017

Total questions: 10

Worksheet time: 4mins

Name
Class
Date
1.
A digital citizen is someone who:
a)
bullies others at every opportunity.
b)
is a hacker.
c)
acts safely, responsibly and respectfully online.
d)
anonymously harasses others online.
2.
An ALGORITHM is:
a)
An error in a program.
b)
A list of steps you can follow to finish a task.
c)
Trying again and again, even when something is very hard.
d)
A placeholder for a piece of info that can change.
3.
A program is:
a)
an algorithm that has been coded into something that can be run by a machine.
b)
doing something over and over again.
c)
a piece of code you can call over and over again.
d)
finding and fixing errors in a program.
4.
A bug is:
a)
a digital citizen.
b)
a list of steps you can follow to finish a task.
c)
finding and fixing errors in programs or algorithms.
d)
an error in a program that prevents the program from running as expected.
5.
Debugging is:
a)
finding people who are not good digital citizens and reporting them.
b)
finding and fixing errors in a program or algorithm.
c)
rebooting your computer so it can start fresh.
d)
an action that causes something to happen.
6.
In coding, an event is:
a)
trying again and again, even when something is hard.
b)
an example of being a good digital citizen.
c)
an error in a program that prevents the program from running as expected.
d)
an action that causes something to happen.
7.
In coding, a CONDITION is:
a)
someone who acts safely, responsibly and respectfully online.
b)
a list of steps you can follow to finish a task.
c)
a statement that a program checks to see if it is true or false. If true, an action is taken. If false, the action is ignored.
d)
a placeholder for a piece of information that can change.
8.
In coding, a LOOP is:
a)
an error in a program.
b)
a statement that only runs under certain conditions.
c)
doing something over and over again.
d)
a placeholder for a piece of information.
9.
PERSISTENCE is:
a)
part of being a good digital citizen.
b)
trying again and again, even when something is very hard.
c)
an action that causes something to happen.
d)
a list of steps you can follow to finish a task.
10.
In coding, a VARIABLE is:
a)
A placeholder for a piece of info that can change, like username.
b)
a statement that can only run under certain conditions.
c)
a list of steps you can follow to finish a task.
d)
an error in a program that prevents it from running as expected.