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Worksheets

IT Essential UIUX Chapter 1 & 2

Total questions: 20

Worksheet time: 20mins

Name
Class
Date
1.

What is the definition of Usability ?

a)

It means designing a user interface that is effective, efficient, and satisfying.

b)

It means designing a user interface for people with disabilities

c)

It means designing a user interface that is not effective but visually satisfying.

d)

It means designing a user interface for people with no disabilities

2.

Which of the following is NOT one of the principles of User's interaction and experience?

a)

Consistency

b)

Visibility

c)

Designabilty

d)

Predictability

3.

Which principle does this line belongs to?


When elements, behaviours and styles are consistent across a website, app or system, users catch on a whole lot faster.

a)

Consistency

b)

Visibility

c)

Feedback

d)

Predictability

4.

Which principle does the following line belongs to?


Good interaction design cues should always be made visible, requiring no conscious thought so the user does not need to guess.

a)

Consistency

b)

Visibility

c)

Feedback

d)

Predictability

5.
What does DIP stands for?
a)
Digital Image Processing
b)
Digital Image Procesor
c)
Dynamic Image Processing
d)
Data Image Processing
6.
How many DIP techniques are there?
a)
3
b)
4
c)
5
d)
6
7.
Which of the following statement does not represents image anomalies?
a)
Image anomalies occur during the capturing of the image
b)
Image anomalies occur during the processing of the image
c)
Image anomalies happens often
d)
Image anomalies is usually unexpected
8.
Which of the following is NOT a DIP technique?
a)
Image Enhancement
b)
Image Compression
c)
Image Regeneration
d)
Image Manipulation
9.
Image enhancement is any process intended to ___________.
a)
improve the printing size of an image.
b)
upgrade the visual appearance of an image
c)
improve the visual appearance of an image.
d)
increase the visual appearance of an image.
10.
I reduce the storage requirements by making image data files smaller, what am I?
a)
Image Enhancement
b)
Image Compression
c)
Image Restoration
d)
Image Manipulation
11.
Which of the following is an ADVANTAGE of image compression?
a)
Image look like look like it is constructed of monochromatic fields of different sizes
b)
Clear visible loss in quality
c)
Image loses sharpness
d)
Image storage size is reduce
12.
Which of the following is NOT a restoration technique?
a)
Blur Removal
b)
Colour Balancing
c)
Image Compression
d)
Geometric Restoration
13.
The technique with the purpose is to restore the proper spatial relationships among the objects in the scene.
a)
Blur Removal
b)
Colour Balancing
c)
Image Compression
d)
Geometric Restoration
14.
Press / Media Kit is NOT commonly used in __________.
a)
Product launches
b)
New Company launches
c)
Birthday Party
d)
Mergers and acquisitions
15.
Which of the following is an ADVANTAGE of Traditional Media?
a)
Content production in real time.
b)
No Instant feedbacks and response
c)
Limited communication with users
d)
More trustworthy
16.
Which of the following is an NOT an advantage of New Media?
a)
Instant feedbacks and response
b)
Content production in real time.
c)
Limited communication with users
d)
Greater exposure
17.

Which of the following is not likely to happen when a user try to compress an image too much?

a)

Clear visible loss in quality

b)

Image loses sharpness and begins to look like it is constructed of monochromatic fields of different sizes.

c)

File size will become much smaller as compare to the original

d)

Printing of the image will still be clear despite compression

18.

The process of creating of an artificial image from multiples photographs

a)

Image Enhancement

b)

Image Compression

c)

Image Restoration

d)

Image Manipulation

19.

Which principles communicates the results of any interaction, making it both visible and understandable to the user a signal that they (or the product) have succeeded or failed at performing a task?

a)

Consistency

b)

Visibility

c)

Feedback

d)

Predictability

20.

The process of visually guiding the user through a product’s interface via interactive elements and across all sizes/platforms

a)

User Interface Design

b)

User Experience

c)

Interactive Design

d)

Graphical Design