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Kodu 101

Total questions: 12

Worksheet time: 3mins

Name
Class
Date
1.

Kodu uses what type of programming language..?

a)

Procedural

b)

HTML

c)

Event Driven

d)

Scratch

2.

All the commands in Kodu are based around...

a)

WHERE / DO

b)

IF / DO

c)

IF/THEN

d)

WHEN / DO

3.

Sunny has written a simple game in Kodu. What happens when the player hits a green apple?

a)

They get 10 points

b)

They lose the game

c)

They win the game

d)

Nothing happens

4.

"See" is an example of a tile in Kodu. Is it a "WHEN" or a "DO" tile?

a)

WHEN

b)

DO

5.

"Turn" is an example of a tile in Kodu. Is turn a WHEN or a DO tile?

a)

When

b)

Do

6.

"SHOOT" is an example of a Kodu tile. Is it a "WHEN" or a "DO" tile?

a)

When

b)

Do

7.

"GOT" is a tile in Kodu - is it an example of a "WHEN" tile or a "DO" tile?

a)

WHEN

b)

DO

8.

What will happen when this line runs?

a)

The character will move when it can't see any coins

b)

The character will move when it sees coins

c)

The character will move when the keyboard is pressed

d)

The character will not move when it sees coins

9.

Which of the icons shown here is used for adding, editing and programming objects?

a)

no. 1

b)

no. 2

c)

no. 3

d)

no. 4

e)

no. 5

10.

What is the purpose of this icon on the Kodu toolbar?

a)

For changing the colour of the main player character

b)

For re-colouring objects

c)

For adding, painting or deleting ground

d)

For adding hills and valleys

11.
Which of these is not an object?
a)
Apple
b)
Kodu
c)
Rover
d)
Shoot
12.

Which of these statements are NOT correct? (Choose 1 -4 answers)

a)

Kodu is a visual programming language

b)

Kodu allows the user to create 3D games

c)

Kodu is a text based programming language

d)

Kodu allows users to create and edit their own sprites and characters