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1.1.2 CSE Algorithms and Coding Fundamentals

Total questions: 18

Worksheet time: 9mins

Name
Class
Date
1.

A non-visible component that can detect shaking and measure acceleration in three dimensions

a)

Canvas

b)

ImageSprite

c)

AccelerometerSensor

d)

Label

2.

An image that moves on the Canvas based on the tilt of the device.

a)

Canvas

b)

ImageSprite component

c)

AccelerometerSensor

d)

Label

3.

A canvas is a two-dimensional, touch-sensitive, rectangular panel that the user can draw on and the sprite can move on.

a)

canvas

b)

ImageSprite component

c)

label

d)

accelerometerSensor

4.

A piece of text displayed on the user interface.

a)

Canvas

b)

ImageSprite component

c)

AccelerometerSensor

d)

Label

5.

What does Fill parent do for height and width of an object?

a)

Leaves the assigned area black

b)

Sets height and width to 50%

c)

Sets the height to the max height available and width to the max width available

d)

Fill parent does not effect height and width

6.

What is the Z-axis?

a)

It represents where an object is vertically on the screen

b)

Represents what goes into and out of the screen.

c)

It represents where an object is horizontally on the screen.

7.

The smallest unit of data storage that a program can use.

a)

Strings

b)

Variables

c)

Integers

d)

Floats

8.

What are arguments?

a)

The values that a program provides to a function or subroutine.

b)

Text values

c)

Whole number values

d)

Floating decimal point values

9.

A whole number that does not have a decimal or any digits after the decimal.

a)

integer

b)

float

c)

strings

d)

Boolean

10.

A type of number that provides very precise information by including all the numbers after the decimal.

a)

interger

b)

float

c)

strings

d)

Boolean

11.

Text or characters displayed by a program.

a)

integer

b)

float

c)

strings

d)

Boolean

12.

A data type that only has two values, usually denoted as true or false.

a)

interger

b)

float

c)

strings

d)

Boolean

13.

Joining together, without changing, separate items into one

a)

Arguments

b)

Variables

c)

Concantenation

d)

Strings

14.

+, -, *, and / are known as

a)

arithmetic operators

b)

relational operators

c)

logical operators

15.

<, > , = are know as

a)

arithmetic operators

b)

relational operators

c)

logical operators

16.

Conditional statements (true, false) are known as:

a)

Arithmetic operators

b)

Relational operators

c)

Logical operators

17.

To identify errors or bugs in computer hardware or programs and fix them.

a)

Program

b)

Arguments

c)

Variables

d)

Debug

18.

What is an algorithm?

a)

a program

b)

an application

c)

a process or set of rules to be followed in calculations or other problem-solving operations, especially by a computer.