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Kodu

Total questions: 20

Worksheet time: 4mins

Name
Class
Date
1.

All the commands in Kodu are based around...

a)

WHERE / DO

b)

IF / DO

c)

IF/THEN

d)

WHEN / DO

2.

"See" is an example of a tile in Kodu. Is it a "WHEN" or a "DO" tile?

a)

WHEN

b)

DO

3.

"Turn" is an example of a tile in Kodu. Is turn a WHEN or a DO tile?

a)

When

b)

Do

4.

"SHOOT" is an example of a Kodu tile. Is it a "WHEN" or a "DO" tile?

a)

When

b)

Do

5.

"GOT" is a tile in Kodu - is it an example of a "WHEN" tile or a "DO" tile?

a)

WHEN

b)

DO

6.

What will happen when this line runs?

a)

The character will move when it can't see any coins

b)

The character will move when it sees coins

c)

The character will move when the keyboard is pressed

d)

The character will not move when it sees coins

7.

Which of the icons (from left to right) shown here is used for adding, editing and programming objects?

a)

no. 1

b)

no. 2

c)

no. 3

d)

no. 4

e)

no. 5

8.

Which of these statements are NOT correct? (Choose 1 -4 answers)

a)

Kodu is a visual programming language

b)

Kodu allows the user to create 3D games

c)

Kodu is a text based programming language

d)

Kodu allows users to create and edit their own sprites and characters

9.

This screen shows up when

a)

you try to load a file/game

b)

you try to save a file/game

c)

you try to play the game

d)

you try to quit Kodu

10.

Sunny has written a simple game in Kodu. What happens when the player hits a green apple?

a)

They get 10 points

b)

They lose the game

c)

They win the game

d)

Nothing happens

11.

What is the purpose of this icon on the Kodu toolbar?

a)

For changing the colour of the main player character

b)

For re-colouring objects

c)

For adding, painting or deleting ground

d)

For adding hills and valleys

12.
Which of these is not an object?
a)
Apple
b)
Kodu
c)
Rover
d)
Shoot
13.
In which settings can you turn glass walls off?
a)
Kodu settings
b)
World settings
c)
Characters settings
d)
Terrain settings
14.
How do you add or edit instructions (programming) to a Kodu object/character?
a)
Select Kodu from the menu then right click on Kodu
b)
Select path from the menu then right click on Kodu
c)
Select hills from the menu, then right click on Kodu
d)
Select hills from the menu, then left click on Kodu
15.
Which button on the keyboard is the 'back' button in Kodu?
a)
A
b)
Esc
c)
Space bar
d)
Delete
16.
Kodu is free and I can use it at home if I want
a)
True
b)
False
17.
To add land, water or hills when creating your game you left click. How do you take them away?
a)
Right Click
b)
Press Escape
c)
Rub them out
d)
Ask the teacher
18.
Kodu is a _______language
a)
Text
b)
Visual
c)
Block-Editor
d)
Coding
19.

1. What does this rule tell the kodu to do? Circle the best answer.

a)

Go to a red fish if it sees one.

b)

Eat a red fish.

c)

Swim like a red fish.

20.
What can you make with programming?
a)
Games
b)
Websites
c)
Apps
d)
All of these