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WorksheetsSemester Final Mob Apps
Total questions: 25
Worksheet time: 19mins
What is first person perspective?
Gameplay view where the player sees through the eyes of the character
Gameplay view where the player sees through the eyes of the enemy
Gameplay view where the player sees through the eyes of the user
Gameplay view where the player sees through the eyes of the artists
Perspective is how the gameplay is displayed on screen and the position of the player within the game.
True
False
Second-person perspective. Player sees the game as if the player were an opponent or intermediary; always used in video games.
True
False
Third-person perspective. Gameplay is viewed by a person who is not the player’s character or opponent, rather a neutral third person; spectator view.
True
False
What are sprite sheets?
A collection of poses.
A single set of bitmap images
A single bitmap image of all the frames of animation for a sprite movement.
None of the above
Shows the character in profile and a side view of all obstacles.
Platform View
Overhead View
Micro View
Side View
Overhead view shows
the character and surroundings from a perspective high overhead
the character and surroundings from a perspective high side
the character and surroundings from a perspective low side
the character and surroundings from a perspective from all sides
Objects on a game frame that create an attractive layout, obstacles, and objectives to convey story and mood.
Scale
Stage
Scene
Scope
Object in the game frame with which the player cannot interact.
Background
Face
Game Frame
None of the above
Object in the game frame with which the player can interact; can be programmed.
Active
Stagnant
Modern
Clear
What is the name of the math subject that effects the scene and drawing in your games?
Algebra 1
Trigonometry
Geometry
Calculus
Series of frames played in sequence with small differences between each frame that the brain interprets as motion.
Animation
Draw
Pixels
Scrolling
Objects on a game frame that create an attractive layout, obstacles, and objectives to convey story and mood.
Scene
Scope
Perspective
Visual
Stage - The visible portion of the game map.
True
False
Construct 2 is two dimensional gaming.
True
False
Two-dimensional (2D) games. Gameplay with characters and backgrounds that play in only two dimensions: length and width.
True
False
The visible portion of the game map.
Stage
Scope
Scene
Sphere
Three-dimensional (3D) game
Game with 2D characters and 2D background objects that presents gameplay in a simulated three-dimensional environment.
Game with cubic interface
Game with length, width and height considered
Game with 3D characters and bacgrounds
Shows the character in profile and a side view of all obstacles.
Top down view
FPS view
RPG view
Platform view
Loading - Transferring data from one location (i.e., the Internet or a CD-ROM) to another
True
False
Objects in a game frame that the player can touch or walk behind, but do not damage or reward the player.
Backdrop(Background)
Frontdrop
Underlying
None of the above
Camera - Displays the visual play area of the game and follows the player wherever the character goes.
True
False
Combination of X, Y, and Z values to determine a location in space.
True
False
What is the name of your final exam game?
Catch the Trout
Catch the cat
Catch the fish
Catch the Avenger
All items programmed for a complete scene or level of a game.
Game frame
Game view
Game perspective
Game scene
