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Tech Quiz

Total questions: 12

Worksheet time: 6mins

Name
Class
Date
1.

Which is an example of computer-mediated communication that can be used for instructional practice?

a)

Facebook

b)

Class Dojo

c)

Tumblr

d)

Yik Yak

2.

Students are considered digital content creators when they;

a)

publish a blog post

b)

snap pictures

c)

make videos

d)

social media

3.

Students can work collaboratively via social networks/social media channels, online polls/surveys, collaborative digital storytelling, digital games, online poster/website publishing, and translation software.

a)

True

b)

False

4.

Teachers can use game-playing experiences to promote which literacies?

a)

reading

b)

mathematics

c)

science

d)

social studies

5.

For students to become good __________ citizens, they must be able to use, manage, and navigate digital resources without compromising their integrity

a)

school

b)

community

c)

digital

6.

The National Cyber security Alliance offers teachers and parents cyber safety tips such as;

a)

use safety features such as parental controls or set up a pre-approved website list for children

b)

create social media accounts for children

c)

encourage children to respect the privacy of others, and teach them appropriate was to interact with peers

d)

allow children to play on computer without parental supervision

7.

Critical reading involves students carefully analyzing the text to identify the main ideas, guiding assumptions, and use of sources and images or graphics

a)

True

b)

False

8.

What does STEAM stand for?

a)

Social Studies, Technology, Entertainment, Art, and Math

b)

Science, Testing, Engagement, Art, and Math

c)

Social Studies, Testing, Engineering, Art, and Math

d)

Science, Technology, Engineering, Art, and Math

9.

What is a makerspace?

a)

students learn through their own hands-on experimentation; making students not only consumers of knowledge, but also creators of knowledge

b)

students learn from watching others participate in an experiment

10.

A way of thinking that values curiosity by asking questions and searching for answers using phrases

a)

math mindset

b)

growth mindset

c)

exploration mindset

d)

wonder mindset

11.

When can you provide students with tech tools?

a)

one-on-one tutoring

b)

group learning

c)

active student investigations

d)

self-explanation/self-evaluation

12.

What does SMAR stand for?

a)

scientific, modification, augmentation, redefinition

b)

Substitution, modification, augmentation, redefinition

c)

substitution, modeling, augmentation, redefinition

d)

substitution, modification, art, redefinition