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Sphero Vocabulary #1

Total questions: 21

Worksheet time: 32mins

Name
Class
Date
1.

Any programming language that lets users create programs by manipulating "blocks" or graphical programming elements, rather than writing code using text. Sometimes called visual coding, drag and drop programming, or graphical programming blocks.

a)

C++ Programming

b)

Java Programming

c)

Block-Based Programming

d)

Low-Level Programming

2.

The language that programmers create and use to tell a computer what to do.

a)

Code

b)

English

c)

Visual Basic

d)

Go

3.

The area where you drag and drop the coding blocks to create a program to make Sphero carry out specific actions.

a)

Block Code

b)

Block Room

c)

Block Paper

d)

Block Canvas

4.

___________ is used to set the direction the Sphero will travel; do this before driving the Sphero or starting your program

a)

align

b)

target

c)

point

d)

aim

5.

______________________ helps to orient Sphero; points towards you to make Sphero move away from you.

a)

Red Tail Light

b)

Yellow Tail Light

c)

Green Tail Light

d)

Blue Tail Light

6.

Using the roll block given, what does  0°0\degree  represent?


***click the image to enlarge it***

a)

the distance

b)

the heading

c)

the speed

d)

the duration

7.

Using the roll block given, what does 30 represent?


***click the image to enlarge it***
a)

the distance

b)

the heading

c)

the speed

d)

the duration

8.

Using the roll block given, what does 1s represent?


***click the image to enlarge it***
a)

the distance

b)

the direction

c)

the speed

d)

the duration 

9.

______________ is a block of code that controls the direction and speed of the Sphero.

a)

Roll

b)

Main LED

c)

Movement

d)

Delay

10.

______________ is a block of code that controls the Spheros light.

a)

Blue tail light

b)

Main LED

c)

Lights

d)

Delay

11.

The main LED block is located under the ____________ tab.

a)

Movement

b)

controls

c)

Lights

d)

Sounds

12.

The roll block is located under the ____________ tab.

a)

Movement

b)

Controls

c)

Sensor

d)

Operators

13.

Assume the BOLT is aimed correctly and the blue tail light is pointing at you.

If you have the BOLT heading 0°0\degree  , which direction will the Sphero travel?

a)

straight

b)

right

c)

left

d)

backwards

14.

Assume the BOLT is aimed correctly and the blue tail light is pointing at you.

If you have the BOLT heading 90°90\degree  , which direction will the Sphero travel?

a)

straight

b)

right

c)

left

d)

backwards

15.

Assume the BOLT is aimed correctly and the blue tail light is pointing at you.

If you have the Sphero heading 270°270\degree  , which direction will the Sphero travel?

a)

straight

b)

right

c)

left

d)

backwards

16.

Sets an image or animation on the 8 x 8 LED _______. You can modify the frame speed from 1 - 30, and a transition style to fade, or not fade.

This block is called _______ animation.

a)

Matrix

b)

Multiple

c)

Main

d)

Micro

17.

The Sphero has an RGB LED. What do the letters, RGB, represent?

a)

Red Green Blue

b)

Rose Gold Blue

c)

Rasberry Green Black

d)

Red Grey Blue

18.

What is the name of the robot that we use in class?

a)

Sphero BOLT

b)

Sphero BOLT+

c)

Sphero SPRK

d)

Sphero RVR+

19.

What does the 'delay' block do in a Sphero program?

a)

It changes the color of the Sphero.

b)

It pauses the program for a set amount of time.

c)

It turns off the Sphero.

d)

It increases the speed of the Sphero.

20.

What is the name of the app that we will be using with the BOLT?

a)

Sphero EDU

b)

Sphero

c)

Google EDU

d)

BOLT EDU

21.

Loops are located under the _____________________ tab.

a)

movements

b)

operators

c)

controls

d)

events