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Programming One HARD

Total questions: 21

Worksheet time: 11mins

Name
Class
Date
1.

instructions for a computer, written using a language the computer understands.

HINT: iStation, Code Avengers, and Cool Math are all computer types of a computer __________.

a)

program

b)

editor

c)

toolbox

d)

algorithm

2.

piece of visual code in a programming language that gives the computer instructions to complete an action.

HINT: They look like legos.

a)

blocks

b)

interactive

c)

run

d)

program

3.

the place where blocks are chosen for programming

HINT: A mechanic keeps his hammer, wrench, screwdriver, and etc. in one of these....

a)

toolbox

b)

editor

c)

menu

d)

environment

4.

place where blocks are arrange to build code.


HINT: The man who works for the newspaper, called the _______ arranges the articles and pictures before he prints the newspaper.

a)

editor

b)

enviornment

c)

toolbox

d)

program

5.

the result of a computer running a program in a form that people can understand


HINT: Comes through speakers, comes out of a monitor or projector, and comes out of a printer.

a)

output

b)

interactive

c)

input

d)

algorithm

6.

place where users can interact with the computer so that programming can be preformed


HINT: Windows 10 is one type of computer ___________.

a)

enviornment

b)

editor

c)

blocks

d)

menu

7.

object or character that appears in the output window


HINT: My favorite soft drink.

a)

sprite

b)

animation

c)

blocks

d)

interactive

8.

finding and fixing mistakes in a computer program


HINT: If there were real, you would call an exterminator.

a)

debug

b)

output

c)

run

d)

plan

9.

list of things that are available to chose from


HINT: They give you this at a restaurant so that you can choose what you want to eat to place your order.

a)

menu

b)

toolboc

c)

editor

d)

program

10.

the command that makes a computer follow the instructions in a program


HINT: The button you press to make the bus move on Code Avengers.

a)

run

b)

animation

c)

algoritim

d)

reset

11.

a careful or scale drawing of something in 2 dimensions


HINT: Teachers make these every week and it is called a lesson _______

a)

plan

b)

grid reference

c)

program

d)

sprite

12.

instructions that starts an event when the mouse button is clicked

a)

on click

b)

run

c)

sprite

d)

program

13.

to make something so that it cannot be seen


HINT: _____ and seek

a)

hide

b)

on click

c)

run

d)

reset

14.

to give a message in writing or speaking

a)

say

b)

menu

c)

debug

d)

run

15.

to act together with a connection in between


HINT: ACT

a)

interactive

b)

program

c)

animation

d)

debug

16.

to restart, or return again, to the begining

a)

reset

b)

repeat

c)

run

d)

debug

17.

to make something come to, or seem as if it is alive


HINT: Like Pokemon

a)

animation

b)

sprite

c)

debug

d)

run

18.

a letter and a number used to fin a square on a map

a)

grid reference

b)

program

c)

debug

d)

on click

19.

a control block to be used for the timing of blocks

a)

wait block

b)

color block

c)

move block

d)

blocks

20.

a block used to make a sprite move

a)

move block

b)

color block

c)

wait block

d)

blocks

21.

a block that tells a sprite what color to be

a)

color block

b)

move block

c)

wait block

d)

blocks