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Designing and Producing Multimedia Project

Total questions: 20

Worksheet time: 20mins

Name
Class
Date
1.

Which of these is not an advantage of creating detailed storyboards before beginning production?

a)

constructing the project will be easier

b)

less time is required in finishing the final product

c)

getting to the production stage is faster

d)

it is better suited to separate design and production teams

2.

Which of these is not one of the listed types of organizational structures?

a)

linear

b)

hierarchical

c)

nonlinear

d)

recursive

3.

The visual representation of a project that includes a table of contents as well as a chart of the logical flow of the interactive interface is often called:

a)

a storyboard

b)

a navigation map

c)

a master layout

d)

a workflow diagram

4.

The method you provide to your viewers for navigating from one place to another in your project is part of the:

a)

script

b)

user interface

c)

storyboard

d)

depth structure

5.

The generic term for any area of an image that can be clicked on is:

a)

a hot spot

b)

a storyboard

c)

an image map

d)

a rollover

6.

An interface in which a user can click a button and change the approach of the whole interface is called:

a)

a prototype

b)

a navigation map

c)

a modal interface

d)

a site map

7.

Having separate novice and expert interfaces for a multimedia program is generally not a good idea because:

a)

it tends to take up too much disk space or bandwidth

b)

novice users tend to get caught in the expert mode

c)

only a minority of users are expert; most users are caught in between and are frustrated

d)

most authoring systems are not capable of handling parallel structures

8.

GUI stands for:

a)

General/Universal/Individual

b)

General Utilization Instructions

c)

Global Usage Imaged

d)

Graphical User Interface

9.

The Macintosh and Windows GUIs are successful partly because:

a)

they enable cross-platform file structure

b)

their basic point-and-click style is simple, consistent, and quickly mastered

c)

they are highly customizable, allowing programmers to use program-specific keyboard shortcuts

d)

they tend to make the computer run more efficiently

10.

Non information areas left intentionally free from visual clutter are often referred to as:

a)

negative space

b)

screen real estate

c)

advanced organizers

d)

white space

11.

The standards that ensure that project files are given logical names and stored in folders with logical names are the:

a)

usability guidelines

b)

pattern-recognition algorithms

c)

file-naming conventions

d)

project tracking protocols

12.

Perhaps the most significant problem with creating a multimedia program that gives users complete free reign is that:

a)

such freedom is difficult to program

b)

computers cannot yet process so many variables concurrently

c)

too much freedom can be disconcerting to users

d)

it is difficult to organize data into meaningful structures

13.

Which of these is probably not a good step to take before starting the production process for a multimedia project?

a)

Lock in the design so there are no further changes to delay production.

b)

Establish limits on client review cycles to reduce cost overruns.

c)

Establish clear file-naming and version control standards.

d)

Check the state of your hardware and software to ensure reliability and capability, and integrate any upgrades.

14.

An image on a web page can be sectioned in HTML into areas that are clickable links. This is called:

a)

a site map

b)

a rollover

c)

a frameset

d)

an image map

15.

A series of graphics that outline the visual details of a multimedia project is called:

a)

a storyboard

b)

a pictogram

c)

an icon

d)

a composite

16.

Which of the four navigational structures allows users to freely navigate through the content of the project, unbound by predetermined routes?

a)

Hierarchical

b)

Linear

c)

Nonlinear

d)

Composite

17.

When using sound elements in your multimedia project, which of the following statements is not true?

a)

Always provide a toggle switch to disable the sound.

b)

Choose music that fits the atmosphere you wish to create.

c)

Use as many special effects as you can.

d)

Always test a project with potential users.

18.

A multimedia structure in which users navigate sequentially, from one frame or bite of information to another, could be called _______________.

a)

Linear

b)

Non-Linear

c)

Hierarchical

d)

Composite

19.

A multimedia structure in which users navigate along the branches of a tree structure that is shaped by the natural logic of the content could be called _______________.

a)

Linear

b)

Non-Linear

c)

Hierarchical

d)

Composite

20.

A multimedia structure in which users may navigate freely, but are occasionally constrained to linear presentations, could be called _______________.

a)

Linear

b)

Non-Linear

c)

Hierarchical

d)

Composite