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Music Technology Quiz

Total questions: 50

Worksheet time: 25mins

Name
Class
Date
1.

What does MIDI stand for?

a)

Musical Instrument Digital Interface

b)

Musical Instrument Digital Input

c)

Musical Instrument Data Input

d)

Musical Instrument Data Interface

2.

'a standard protocol for the interchange of musical information between musical instruments, synthesizers and computers' - What is being described?

a)

VST

b)

DAW

c)

MIDI

d)

EXS24

3.

What does DAW stand for?

a)

Digital Auxiliary Workstation

b)

Digital Audio Waveform

c)

Digital Auxiliary Waveform

d)

Digital Audio Workstation

4.

'A digital system designed for recording and editing digital audio' - What is being described here?

a)

MIDI

b)

VST

c)

DAW

d)

EXS24

5.

What is this?

a)

Sound Module

b)

Mixer

c)

MIDI/Audio Interface

d)

DAW

6.

What is this?

a)

Music Keyboard

b)

Sound Module

c)

MIDI Controller Keyboard

d)

Audio Monitors

7.

What is this?

a)

Sound Module

b)

DAW

c)

Audio Mixer

d)

MIDI Interface

8.

Which image contains Dynamic microphone(s)?

a)
b)
9.

Which image contains Condenser microphone(s)?

a)
b)
10.

Which is NOT a type of signal?

a)

MIDI signal

b)

Analog signal

c)

DAW signal

d)

Digital signal

11.

'A sound or audio wave is recorded or used in its’ original form' - What type of signal are they talking about?

a)

Analog signal

b)

Digital signal

c)

MIDI signal

d)

DAW signal

12.

'The wave is sampled at some interval and then turned into numbers that are stored...' - What type of signal are they talking about?

a)

Analog signal

b)

Digital signal

c)

MIDI signal

d)

DAW signal

13.

What is Logic Pro X?

(Choose the TWO correct answers)

a)

DAW

b)

MIDI

c)

Software

d)

Hardware

14.

Which of these is NOT a type of Hardware?

a)

MIDI Interface

b)

Computer

c)

Controller Keyboard

d)

Logic Pro X

15.

Which of these is NOT a type of software?

a)

Pro Tools

b)

Logic Pro X

c)

MIDI Interface

d)

Cubase

16.

__________ is the studio-software process of transforming performed musical notes, which may have some imprecision due to expressive performance, to an underlying musical representation that eliminates the imprecision

a)

Note Velocity

b)

Automation

c)

Quantisation

d)

Modulation

17.

_________ is Logic's interpretation of elastic audio, making it painless to adjust the tempo and rhythm of audio tracks, whether the timing of a beat or the phrasing and musical inflection of a vocal track

a)

Quantisation

b)

Modulation

c)

Flex-time

d)

Automation

18.

________ is the force with which a note is played, and it is vitally important in making MIDI performances sound human - or if you use a fixed _________, making them sound mechanical

a)

Sampling

b)

Modulation

c)

Note Velocity

d)

Expression

19.

_________ is having a DAW (Logic Pro X, Pro Tools, Ableton, etc.) automatically perform tasks over time, particularly moving knobs, faders, and switches for you

a)

Sampling

b)

Modulation

c)

Automation

d)

Expression

20.

___________ means making appropriate use of dynamics, phrasing, timbre and articulation to bring the music to life

a)

Automation

b)

Expression

c)

Modulation

d)

Sampling

21.

___________ means changing the property of sound over time in order to add a sense of motion, dimension, and depth

a)

Online processing

b)

Pitch bend

c)

Modulation

d)

Expression

22.

______________ is the programming of notes and sounds to play in melodic and rhythmic patterns and musical phrases, which are then arranged and/or performed, using a machine to execute the programmed information in order to play it back, instead of a person or group of people playing their instrument(s) live.

a)

Modulation

b)

Sequencing

c)

Automation

d)

Online processing

23.

________________ happens in real-time and is not permanently manipulating the audio file (e.g. plugins, Flex editing)

a)

Online processing

b)

Offline processing

24.

________________ is destructive audio data processing that does permanently manipulate the audio file (e.g. most functions within the Audio File Editor such as reversing, change gain, normalization, fades)

a)

Online processing

b)

Offline processing

25.

'To repeat a sequencer pattern or portion of an audio sample repeatedly. The point to which the program returns, whether the beginning or some other point, is usually definable by the user' - What is being described here?

a)

Sequencing

b)

Modulation

c)

Automation

d)

Looping

26.

_________ is actually emulating the sound of an acoustical instrument by digitising (converting to digital sound) the waveforms produced by the instrument.


a)

Quantisation

b)

Sequencing

c)

Sampling

d)

Audio editing

27.

What is this?

a)

Drummer track

b)

Audio region

c)

MIDI region

d)

Tempo track

28.

What is this?

a)

Tempo track

b)

Audio region

c)

Drummer track

d)

MIDI region

29.

'a facility in a synthesizer that enables the player to change the pitch of the note played by a small amount'

a)

Modulation

b)

Expression

c)

Pitch bend

d)

Flex-time

30.

'________ is an audio plug-in software interface that integrates software synthesizer and effects in digital audio workstations'

a)

VST (Virtual Studio Technology)

b)

VCA (Voltage-Controlled Amplifier)

c)

DAW (Digital Audio Workstation)

d)

MIDI (Musical Instrument Digital Interface)

31.

Stylistic Interpretation is the creative and artistic editing and handling of audio.


Which of the following is not an example of this?

a)

Tempo tracks

b)

Controlling Timbre (e.g. automation of instrument parameters, filter cut-off)

c)

Controlling expression (e.g. track automation)

d)

Online and Offline Processing

32.

___________ provides an overview of the project tempo settings. It allows you to add and edit tempo events so that the tempo can vary across your project.

a)

Time-stretching

b)

Tempo Track

c)

Slicing

d)

Beat-marking

33.

_________ is the process of changing the speed or duration of an audio signal without affecting its’ pitch

a)

Beat marking

b)

Tempo tracking

c)

Pitch scaling

d)

Time stretching

34.

____________ is the process of changing the pitch without affecting the speed or tempo

a)

Beat marking

b)

Pitch scaling

c)

Time stretching

d)

Tempo tracking

35.

__________ is the process of using DAWs to cut or split audio files based upon the locations of attack transients in the signal

a)

Pitch scaling

b)

Time stretching

c)

Scissoring

d)

Slicing

36.

__________ helps you to organise your project by providing locator positions in order to quickly select different parts of a project for playback, arranging and editing

a)

Tempo tracking

b)

Pitch scaling

c)

Beat marking

d)

Time stretching

37.

Track automation can be used as an audio sequencing technique to control the expression of an audio file. This technique can be used to alter track parameters over time such as...

a)

Volume

b)

Panning

c)

Modulation

d)

All of these options and more

38.

What is the keyboard shortcut for Track Automation?

a)

T

b)

A

c)

5

d)

+

39.

What is the keyboard shortcut for the Mixer?

a)

8

b)

T

c)

M

d)

@

40.

_________ refers to the character or quality of a musical sound or voice as distinct from its pitch and intensity

a)

Expression

b)

Tempo

c)

Modulation

d)

Timbre

41.

What does EQ stand for?

a)

Equal Quantity

b)

Easy Quantisation

c)

Equalisation

d)

Equality

42.

________ shapes the sound of incoming audio by changing the level of specific frequency bands

a)

Expression

b)

Modulation

c)

EQ

d)

Timbre

43.

_____________ can radically transform the timbral qualities of audio in a variety of ways. You can cut and/or accentuate specific frequencies of sound

a)

Time stretching

b)

Beat marking

c)

Tempo Tracks

d)

Filter Cut-off

44.

Which of the following is NOT terminology associated with EQ?

a)

Filter

b)

Shelf

c)

Pass

d)

Compression

45.

A _________ is a MIDI value seen in the envelope of a particular instrument that alters the integrity of the sound itself

a)

Insert

b)

EQ

c)

Parameter

d)

Bus

46.

Pitch bend, Sustain, Volume, and Reverb are all common examples of ____________

a)

Parameters

b)

Tempo

c)

EQ

d)

Quantisation

47.

An ____________ is the attack, sustain, and decay of a sound. Attack transients consist of changes occurring before the sound reaches its steady-state intensity. Sustain refers to the steady state of a sound at its maximum intensity, and decay is the rate at which it fades to silence.

a)

Envelope

b)

Parameter

c)

Transient

d)

Bus

48.

What does ADSR, a type of Envelope, stand for?

a)

Attack, Distance, Sustain, Release

b)

Attack, Delay, Sustain, Recapitulation

c)

Attack, Decay, Sustain, Release

d)

Attack, Decay, Sustain, Reach

49.

What is the purpose of a 'Click' or a 'Metronome'?

a)

To keep music in time

b)

To keep music in pitch

c)

To capture gain levels when recording audio

d)

To control the texture of music

50.

________ aims to recreate the natural ambience of real rooms and spaces. Adding a softer edge and a sense of 'space' to sounds, it is an essential tool when mixing a track, and commonly a bedrock of many guitarists' pedal boards

a)

EQ

b)

Delay

c)

Reverb

d)

Echo