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Worksheets

Midterm

Total questions: 10

Worksheet time: 8mins

Name
Class
Date
1.

Vectors are based on paths rather than points which means they can be scaled to any size without losing what?

a)

export options

b)

polygons

c)

marketability

d)

quality

2.

If you want to create something with a smooth, curved surface, what type of modeling would you most likely use?

a)

high resolution

b)

organic

c)

character

d)

box

3.

What are Maya and 3D Studio Max used for?

a)

sharing data

b)

mixing music

c)

advertising games

d)

commercial art

4.

How many windows does the Blender interface consist of?

a)

3

b)

4

c)

6

d)

8

5.

Artwork in 3D is created by filling 2D space with polygons and giving them different WHAT so that the 2D space seems to be 3D?

a)

values

b)

shades

c)

heights

d)

angles

6.

What term refers to something that is described as an individual vector in space and is also called what?

a)

object

b)

vertex

c)

viewpoint

d)

polygon

7.

What mode does Blender start in by default?

a)

build

b)

object

c)

sculpt

d)

edit

8.

To bring an object into Unity from Blender you find the blend file and drag it into the assets folder. Unity will use what to prepare 3D objects for use in the game engine?

a)

export tools

b)

viewport tools

c)

asset store

d)

FBX importer

9.

Ludic spaces are areas which have been designed to support the game system and do what for gameplay?

a)

merge it

b)

stabilize it

c)

weaken it

d)

reinforce it

10.

In a hunting game, which of the following metrics is most important to the hunter?

a)

trigger zones

b)

line of sight

c)

hiding zones

d)

portals