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Mr W's Easter STEAM Lockdown Quiz

Total questions: 61

Worksheet time: 55mins

Name
Class
Date
1.

What year did the first Chocolate egg appear in the UK?

a)

1790

b)

1873

c)

1911

d)

1945

2.

Which country's leader told children that the Easter Bunny is exempt from lockdown, and can still deliver eggs?

a)

China

b)

New Zealand

c)

USA

d)

France

3.

Which country owns Easter Island?

a)

Chile

b)

Brazil

c)

UK

d)

New Zealand

4.

Where did the tradition of decorating eggs for Easter originate?

a)

Sweden

b)

Germany

c)

Mesopotamia

d)

Easter Island

5.

Which bird lays the largest eggs?

a)

Big Bird from Sesame Street

b)

Crane

c)

Ostrich

d)

Flamingo

6.

What is the date of Easter Sunday every year?

a)

The Sunday at the end of the fourteenth week after Christmas

b)

The first Sunday after the first Bank Holiday after Pancake Day

c)

The first Sunday after the first Full Moon after the start of Spring

d)

The seventh Sunday after Easter Eggs appear in the shops

7.

Which of these is the Easter flower?

a)

Rose

b)

Tulip

c)

Lily

d)

Daffodil

8.

Which of these is not an anagram of 'easter'?

a)

eaters

b)

seater

c)

teaser

d)

asters

9.

What is the day before Good Friday called in England?

a)

Thursday

b)

Maundy Thursday

c)

Easter Thursday

d)

Lentenden

10.

Easter usually coincides with the Jewish festival of ...?

a)

Passover

b)

Rosh Hashanah

c)

Yom Kippur

d)

Hanukkah

11.

What is the first stage of the STEAM Projects design cycle?

a)

Define

b)

Ideate

c)

Create

d)

Refine

12.

What is the second stage of the STEAM Projects design cycle?

a)

Define

b)

Ideate

c)

Create

d)

Refine

13.

What is the third stage of the STEAM Projects design cycle?

a)

Define

b)

Ideate

c)

Create

d)

Refine

14.

What is the fourth and final stage of the STEAM Projects design cycle?

a)

Define

b)

Ideate

c)

Create

d)

Refine

15.

What does the 'S' in 'STEAM' represent?

a)

Science

b)

Society

c)

Study

d)

Special

16.

What does the 'T' in 'STEAM' represent?

a)

Technology

b)

Transport

c)

Technique

d)

Television

17.

What does the 'E' in 'STEAM' represent?

a)

Engineering

b)

Ecology

c)

Experiment

d)

Electronics

18.

What does the 'A' in 'STEAM' represent?

a)

Algorithm

b)

Art

c)

and

d)

Assessment

19.

What does the 'M' in 'STEAM' represent?

a)

Metals

b)

Modelling

c)

Maths

d)

Mechanics

20.

The abbreviation 'SP' in our course stands for ..?

a)

STEAM Process

b)

STEAM Products

c)

STEAM Printing

d)

STEAM Projects

21.

Mr W is from which country?

a)

Australia

b)

UK

c)

USA

d)

Eire

22.

How long has Mr W been at our school?

a)

3 years

b)

5 years

c)

10 years

d)

15 years

23.

What are Mr Ws children's names?

a)

Teddy

b)

Jennifer

c)

Blake

d)

Alison

24.

In which rooms does Mr W teach?

(Hint: it's more than one)

a)

W001

b)

W002

c)

W003

d)

W004

25.

About how old is Mr W?

a)

40-45

b)

45-50

c)

50-55

d)

55-60

26.

What month is Mr W's birthday in?

a)

January

b)

April

c)

June

d)

September

27.

As well as a STEAM Projects teacher, Mr W is also ...?

(Hint: could be more than one answer)

a)

Head of Grade 6

b)

Technology Integrationist

c)

MS Data Manager (MAP Testing)

d)

IT Support Operative

28.

Before teaching, Mr W used to work in ..?

a)

Publishing

b)

Television

c)

Finance

d)

Communications

29.

Mr W's secret talent is ...?

a)

Knowing the name of every station on the London Underground

b)

Beach Volleyball

c)

Being fluent in Danish

d)

Hacking

30.

In projects, Mr W most appreciates ..?

a)

Effort

b)

Speed

c)

Accuracy

d)

Lengthy descriptions

31.

The W.H.O. is in the news a lot right now. What does W.H.O. stand for?

a)

World Health Organization

b)

World Happiness Organization

c)

Wuhan Health Organization

d)

Wild Health Origination

32.

The Latin word 'corona' as in 'coronavirus' means ..?

a)

virus

b)

bacteria

c)

crown

d)

clown

33.

Which of these statements is false?

a)

Viruses come in different types

b)

Virus infect living cells

c)

Viruses can replicate without a host

d)

Viruses can cause illness

34.

What is the practice that reduces opportunities for catching the coronavirus?

a)

Social Break

b)

Social Distancing

c)

Social Time-Out

d)

Anti-Social Distancing

35.

What is the scientific name for the disease caused by the novel coronavirus?

a)

Codiv-91

b)

Covid-29

c)

Corona Virus

d)

COVID-19

36.

What is the scientific name for the actual coronavirus that causes the disease COVID-19?

a)

Novel coronavirus

b)

Flu-19

c)

Covid Virus

d)

SARS-CoV-2

37.

Which of these is a ridiculous physically impossible fake news story about coronavirus?

a)

That people who wear Hugo Boss are immune

b)

That it lasts for 23 weeks on gold surfaces

c)

That it can be spread by the 5G mobile phone network

d)

That it can be caught from looking at pictures of penguins

38.

If the weather is nice over the Easter weekend, we should ...?

(Choose all that apply.)

a)

Stay home

b)

Go to the beach

c)

Go on holiday

d)

Not go out

39.

Which of these anagrams of 'coronavirus' is a real word?

a)

CAROURIVIONS

b)

CARNIVOROUS

c)

VORRINACIOUS

d)

SCIVONAROUR

40.

The Queen recently broadcast to the UK about the coronavirus situation. How many times has she addressed the nation like this (not including Christmas)?

a)

1

b)

2

c)

3

d)

4

41.

In STEAM Projects, where should all of your digital files be stored?

a)

In your bag

b)

In your STEAM Projects folder in Google Drive

c)

In Google Drive

d)

On your iPad

42.

In STEAM Projects, the only internet browser to use is ...?

a)

Safari

b)

Chrome

c)

Internet Explorer

d)

Camino

43.

In Continuous Learning, your STEAM Projects assignments can be 'picked up' from PowerSchool Learning at ...?

a)

Saturday evening 9pm

b)

Tuesday morning 9am

c)

Friday afternoon 12.30pm

d)

Thursday morning 9am

44.

In Continuous Learning, your Google Meets for help with STEAM Projects are ...

a)

Monday 9am & Wednesday 12.30pm

b)

Tuesday 12.30pm & Thursday 12.30pm

c)

Thursday 9am & Thursday 12.30pm

d)

Friday 9am & Saturday 9am

45.

In Continuous Learning, when you 'pick up' your STEAM Projects assignment, best practice is to ...?

a)

Write a message on the Assignment telling me you have collected it

b)

Re-attach your newly individually created Slideshow to the Assignment and choose Hand-In straightaway

c)

Only Hand-In when you have finished the Assignment

d)

Wait until l I ask you where it is

46.

In Continuous Learning, the STEAM Projects curriculum is adjusted because ...?

a)

Most of the equipment is at school

b)

We're starting a new quarter

c)

It's the Easter holidays / Spring Break

d)

Our parents don't understand it

47.

At home, for school projects, I am ...


(Choose 1 - there is no correct answer, this is a Poll.)

a)

only using my iPad

b)

only using a computer

c)

using a mixture of iPad and computer, depending on the project

d)

mostly using iPad, but could have access to a computer

e)

using a range of devices including iPad, laptop, smartphone etc

48.

So far, Continuous Learning in STEAM Projects has been ...


(You have a minute to write a respectful answer on this question.)

4 lines
49.

After break, we might have to change the content, although use the same standards, within 'Continuous Learning'.

What would you choose? You can select 2.

This question is open for 2 minutes.

(There is no correct answer, this is a Poll to gauge opinion.)

a)

Any Grade: A long-term project on one of the topics in the image above.

b)

Any Grade: A self-taught coding course in a popular coding language.

c)

6th Grade: Further development with micro:bit (you might be sent one).

d)

7th Grade: Further development with 3D Printing (prints might happen).

e)

8th Grade: Creating interactive pages with Wick Editor and Javascript.

50.

When I 'pick up' my STEAM Projects assignment, I should ...?

a)

Skim over it and then ask loads of questions at the Google Meet

b)

Read through it carefully and then bring any questions to the Google Meet

c)

Read it the following week

d)

Read just the first page and then email lots of questions about the rest of it

51.

STEAM Projects standard D-a (Define no.1) is "Define a problem that addresses a need."
What does this mean?

(You have a longer time to answer this question.)

a)

Think about what I need and whether it is a problem

b)

Look up 'Problem' in the dictionary and write down its definition

c)

Decide on a problem that needs a solution using the technology we have been studying

d)

 a2=x4a^2=\sqrt{x-4}  

52.

STEAM Projects, like all subjects, uses the DPNL grading system. What do D, P, N and L stand for?

a)

Dignified, Professional, Neophyte, Liberal

b)

Distinctive, Passing, Newcomer, Little

c)

Decided, Possible, Not decided, Low

d)

Distinguished, Proficient, Novice, Limited

53.

STEAM Projects, like all subjects, also records a 'Work Habit' grade using 'NAME'. What do N, A, M and E stand for?

a)

Not meeting expectations, Approaching expectations, Meeting expectations, Exceeding expectations

b)

Nil, A bit, Much, Extra

c)

No, Absolutely, Magnificent, Extraordinary

d)

Not engaging, Are sometimes engaging, Moderately engaging, Engaging Every time

54.

STEAM Projects standard I-a (Ideate no.1) is "Design possible solutions to a problem, given criteria and constraints."
What does this mean?

(You have a longer time to answer this question.)

a)

Draw something quickly to solve the problem with the pens I have in my pencil case

b)

Develop plans for several different ideas to solve the problem, based on available time and materials

c)

Come up with a single solution to the problem and make it

d)

Think of lots of ideas for different problems that I have

55.

STEAM Projects standard C-a (Create no.1) is "Construct a chosen solution to the problem and identify factors such as cost and appearance."
What does this mean?
(You have a longer time to answer this question.)

a)

Choose one of the solutions from the ideate stage and make it, thinking about the cost and how it looks to the end user

b)

Make something at random that might solve the problem and try to make it pretty and sell it

c)

Make the first solution I thought of with cheap materials

d)

Think about how I look and how much money I have can solve a problem

56.

STEAM Projects standard D-a (Define no.1) is "Draw conclusions from various forms of feedback, and use this feedback to suggest improvements."
What does this mean?
(You have a longer time to answer this question.)

a)

Ask my teacher how I did and tell them how to improve

b)

Ask friends and family whether my creation solved the problem and how it could be changed to solve it even better

c)

Ask people what they think of me and how good I am at solving problems

d)

Draw some pictures of good speakers and better speakers

57.

STEAM Projects standard D-b (Define no.2) is "Use experiences, observations and imagination to achieve desired effects."
What does this mean?
(You have a longer time to answer this question.)

a)

Ask other people what they have been doing and how it affects them

b)

Try some new things and see what happens

c)

Think about my own history and what I've felt, seen and thought about when choosing a problem to solve

d)

Choose a problem I have seen on television to solve

58.

STEAM Projects standard C-b (Create no.2) is "Create, present and/or perform a solution and explain the use of essential elements and organisational principles."
What does this mean?
(You have a longer time to answer this question.)

a)

Act out a scene about the periodic table and how it is structured

b)

Make something up at the last minute and tell you about my day

c)

Use chemical solutions in science to show how elements react

d)

Make the solution to the problem as a product, movie or presentation and describe how you made it and what with

59.

STEAM Projects standard I-b (Ideate no.2) is "Describe the creative process used, and the effects of the choices made, when combining ideas and techniques."
What does this mean?
(You have a longer time to answer this question.)

a)

I can see into the future and choose ideas from there

b)

Be able to explain the background to the ideas you have for solving the problem and what decisions you made for how to make it.

c)

I can tell you what I was thinking when I got dressed this morning

d)

I took some ideas from other people and combined them with my own

60.

STEAM Projects standard R-b (Refine no.2) is "Critique the choices made in creating products and their impact on the problem, orally and in writing."
What does this mean?
(You have a longer time to answer this question.)

a)

Write and/or talk about my decisions in making the solution to the problem and their level of success

b)

Post criticisms on social media about my project

c)

Talk and write about what the teacher chose for us to do

d)

Describe the product and what people told me they didn't like about it

61.

EXTRA QUESTION ADDED TODAY. If you can't access the stop-motion feedback link from the slides, you should:-

a)

Give up

b)

Sign in to Google

c)

Copy the URL to an Incognito window or a browser where you are not signed-in to Google

d)

Google 'stop motion feedback'