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Costume Changes Quiz

Total questions: 7

Worksheet time: 11mins

Name
Class
Date
1.

My player looks like a hitbox, I would like it to change back to the correct costume, how do I do that?

a)

Add a "set correct costume" MyBlock.

b)

Code the "set correct costume" MyBlock

c)

Switch to the right costume based on the name through a join block

d)

All of the above

e)

None of the above

2.

I want my costume to switch about 20 times per second, and I have 10 different costumes, what should my costume change code look like

a)
b)
c)
d)
e)
3.

Explain what this block actually does, and why it is important.

4 lines
4.

Why does that last block, "switch to costume Jump_1", not look super complicated like the rest

a)

We only have 1 jump block

b)

All the jump logic is already handled above

c)

We have 3 jump costumes

d)

"Jump_1" represents all 4 jump costumes

e)

None of the above

5.

What purpose does this "in air < 3" serve? Check all that apply.

a)

Check if the player is jumping

b)

Check if the player is on the ground

c)

Figure out if it should be a jump/fall costume or not

d)

Decides between walk and stand

e)

Figures out if the player is moving up or down

6.

What costume will this switch to when y-velocity = -3, and timer = 6.2. Give the exact costume name.

(a)  

7.

Do you have any questions about this topic?

4 lines