WorksheetsCostume Changes Quiz
Total questions: 7
Worksheet time: 11mins
My player looks like a hitbox, I would like it to change back to the correct costume, how do I do that?
Add a "set correct costume" MyBlock.
Code the "set correct costume" MyBlock
Switch to the right costume based on the name through a join block
All of the above
None of the above
I want my costume to switch about 20 times per second, and I have 10 different costumes, what should my costume change code look like
Explain what this block actually does, and why it is important.
Why does that last block, "switch to costume Jump_1", not look super complicated like the rest
We only have 1 jump block
All the jump logic is already handled above
We have 3 jump costumes
"Jump_1" represents all 4 jump costumes
None of the above
What purpose does this "in air < 3" serve? Check all that apply.
Check if the player is jumping
Check if the player is on the ground
Figure out if it should be a jump/fall costume or not
Decides between walk and stand
Figures out if the player is moving up or down
What costume will this switch to when y-velocity = -3, and timer = 6.2. Give the exact costume name.
(a)
Do you have any questions about this topic?
