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2.2 - Introduction to Computers

Total questions: 11

Worksheet time: 6mins

Name
Class
Date
1.

Information that a user physically enters into a computer by pressing a key on a keyboard, clicking a mouse, tapping a touch screen, pushing a button on a game controller, speaking into a microphone, etc.

a)

Input

b)

Processing

c)

Output

d)

Storage

2.

The operations performed by a computer to retrieve, transform, or classify information.

a)

Processing

b)

Output

c)

Storage

d)

Transistor

3.

Information that a computer returns to a user such as images on a screen, sounds from speakers, and printed pages.

a)

Output

b)

Storage

c)

Microchip

d)

Input

4.

The saving of information on memory chips, discs, or other storage media by a computer for later use.

a)

Processing

b)

Storage

c)

Smartphone

d)

Supercomputers

5.

An early computing machine that used punched cards and metal pins. It was used to compile the 1890 US census.

a)

World Wide Web

b)

Smartphone

c)

Supercomputers

d)

Hollerith's Tabulating Machine

6.

A smaller, faster, cheaper, and more durable electronic device that replaced mechanical relays, which were slow and tended to wear down over time.

a)

Transistor

b)

Microchip

c)

Input

d)

Output

7.

An electronic device that allowed entire computers to be built into a single board, replacing modules for each part of the computer. Microchips paved the way for personal computer ownership.

a)

Transistor

b)

Microchip

c)

World Wide Web

d)

Smartphone

8.

A system for making digital resources publicly available over the internet using a web browser that paved the way for email, chatrooms, and social media sites

a)

World Wide Web

b)

Supercomputers

c)

Dark Web

d)

Human-computer Interaction

9.

A mobile phone that functions as a computer and allows users to access the internet.

a)

Processing

b)

Output

c)

Smartphone

d)

Supercomputers

10.

The fastest, most powerful computers that exist at a given time. These computers have processing capabilities designed to solve problems that are too complex for regular computers.

a)

Smartphone

b)

Supercomputers

c)

Human-computer Interaction

d)

Transistor

11.

A field of study that looks at how computers and other kinds of technology interact with humans.

a)

Human-computer Interaction

b)

Social Engineering

c)

Input

d)

Output