wayground logo

Free Printable Worksheets

Font size

S
M
L
XL
Worksheets

Fall20_Crowley_Quizziz

Total questions: 10

Worksheet time: 9mins

Name
Class
Date
1.

Which of the following is NOT a skill students gain from gaming?

a)

building trust

b)

collaboration skills

c)

cooking

d)

success through hard work

2.

Computer games stimulate the brain and produce

(a)  

3.

What game is still popular 4 decades after it was created

a)

Sims

b)

The Oregon Trail

c)

Amazon Trail

d)

Super Mario

4.

Choose all that a true about game-based learning

a)

students work towards a goal

b)

students choose their actions

c)

students experience the consequences of chosen actions

d)

students do not learn from games

5.

True or False: Unlike traditional educational systems, failure is a necessary and integral part of the “game.” It creates a context for students to be motivated to try again and succeed.

a)

True

b)

False

6.

Choose all the apply: Gamification is a way to....

a)

engage students

b)

get students involved in their learning

c)

just play with friends

d)

increase motivation

7.

True or False: Gamification is a type of reward system like McDonald's Monopoly, Sheetz points, etc.

a)

True

b)

False

8.

Choose all that apply: What are benefits of Gamification?

a)

provides a relaxed atmosphere in regards to failure

b)

has visible learning through progress indicators

c)

a way to explore different identities

d)

promotes motivation

9.

Which of the following sites is NOT an example of gamification

a)

Class Dojo

b)

Our school website

c)

DuoLingo

d)

Kahoot!

10.

Describe the difference between Game-Based learning and Gamification.

4 lines