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WorksheetsPrinciples of Animation
Total questions: 14
Worksheet time: 7mins
What is squash and stretch
When an object changes it shape due to movement
When one action prepares us for the next one
When you zoom in for expressions and out for big actions
When you start with keys and fill in the in-between drawings
What is anticipation?
When an object changes shape due to movement
When one action prepares us for a following action
When you zoom in for expressions and out for big actions
When you draw the key poses and fill in the in-between pictures later.
What is staging?
Setting up the scene so that it is clear and understandable
Drawing of the drawings in any order you want
Zooming in for expressions and out for big actions
Both a and c
What is animating straight ahead?
Drawing the keys and later on going in and filling in the other drawings
Drawing the keys and secondary actions and overlapping actions
Drawing each drawing sequentially from start to finish
Drawing the last drawing first and working backwards
What is pose to pose animation?
Drawing the key poses and filling in the other pictures later
Drawing the key poses, the secondary actions and the overlapping actions
Drawing the pictures sequentially from start to finish
Drawingi the last picture first and working backwards
What is follow through?
Drawing the drawing using squash and stretch with no rebound
Drawing the drawing using squash and stretch using a rebound
Drawing the drawing using no squash and stretch or rebound
Drawing one drawing and that is an animation
What is overlapping action?
Making sure that only one action happens at a time
Making sure that you zoom in on expressions and out on big actions
Having one action begin or happen while another is taking place
Having lots of different actions so that you can distract the viewer
What is slow in slow out
Making sure that every picture is evenly spaced on the time line
Making sure that you have the action take place with as few drawings as possible
Making sure to draw so that the action is really choppy
Putting lots of drawings with small movements at the beginning and the end of an action
What are arcs?
Objects move in a circular pattern or an arc
Objects move in a straight line
Objects move up and down in a line
Objects move from side to side in a line
What is secondary action?
It is the second action the character does in a sequence of actions
It is everything else besides the primary action the character is doing
It is a high school action
I don' t have a clue
Timing is important because
You have to get your assignments in on time
The timing of an action has no effect upon the animation
The timing of an action affect the animation very much
You have to time your animations to make sure that they are not too long
What is exaggeration?
It is doing something like it is in real life=, realistically
It is doing something that could never happen in real life
It is doing something that you might see only in video games
It is real life action but taken to the extreme to emphasize it
What is solid drawing?
It is drawing things in 2D with just lines and shapes
It is drawing things in 2D with lines, shapes and figures
It is making sure that drawings are in 3D space with volume weight and balance
It is making sure that drawings are in 4D just like in space
What is appeal?
Something a banana has
A pleasing aspect or trait
Something that disgusts you
None of the above
