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절대수능맵 Intermediate1 Unit3 Day1-1 한

Total questions: 39

Worksheet time: 13mins

Name
Class
Date
1.
전설적인
a)
fearless
b)
lifelong
c)
unbelievably
d)
legendary
e)
entertain
2.
두려움을 모르는
a)
creation
b)
desire
c)
lifelong
d)
participant
e)
fearless
3.
평생의
a)
legendary
b)
lifelong
c)
unbelievably
d)
creation
e)
nearly
4.
참가자
a)
participant
b)
legendary
c)
creation
d)
lifelong
e)
unbelievably
5.
믿을 수 없을 정도로
a)
unbelievably
b)
fearless
c)
desire
d)
nearly
e)
entertain
6.
욕구, 갈망
a)
legendary
b)
nearly
c)
lifelong
d)
participant
e)
desire
7.
창조, 창출
a)
desire
b)
participant
c)
unbelievably
d)
creation
e)
nearly
8.
즐겁게 해주다
a)
entertain
b)
fearless
c)
unbelievably
d)
creation
e)
lifelong
9.
거의
a)
legendary
b)
lifelong
c)
nearly
d)
fearless
e)
participant
10.
철저하게
a)
participant
b)
desire
c)
entertain
d)
thoroughly
e)
fearless
11.
~을 할 수 있는
a)
thoroughly
b)
lifelong
c)
creation
d)
capable
e)
unbelievably
12.
분석하다
a)
desire
b)
entertain
c)
nearly
d)
participant
e)
analyze
13.
실현 가능한
a)
thoroughly
b)
entertain
c)
capable
d)
nearly
e)
feasible
14.
해결책, 해법
a)
creation
b)
solution
c)
participant
d)
unbelievably
e)
nearly
15.
비관적인 생각, 비관주의
a)
capable
b)
feasible
c)
lifelong
d)
pessimism
e)
unbelievably
16.
낭비하다
a)
analyze
b)
nearly
c)
waste
d)
fearless
e)
feasible
17.
의미 없는
a)
meaningless
b)
pessimism
c)
capable
d)
thoroughly
e)
entertain
18.
과정, 절차
a)
entertain
b)
capable
c)
feasible
d)
unbelievably
e)
process
19.
상업
a)
nearly
b)
entertain
c)
thoroughly
d)
commerce
e)
pessimism
20.
발전하다
a)
nearly
b)
waste
c)
meaningless
d)
advance
e)
meaningless
21.
돕다
a)
assist
b)
legendary
c)
lifelong
d)
entertain
e)
capable
22.
노력
a)
commerce
b)
effort
c)
capable
d)
solution
e)
waste
23.
(~을 ~의) 결과로 보다
a)
creation
b)
process
c)
attribute
d)
meaningless
e)
nearly
24.
실패
a)
participant
b)
solution
c)
entertain
d)
commerce
e)
failure
25.
투지
a)
effort
b)
determination
c)
process
d)
meaningless
e)
feasible
26.
자기 단련, 자제력
a)
desire
b)
commerce
c)
meaningless
d)
self-discipline
e)
waste
27.
중요한
a)
significant
b)
creation
c)
desire
d)
meaningless
e)
commerce
28.
측정하다
a)
entertain
b)
process
c)
gauge
d)
failure
e)
effort
29.
나타내다
a)
waste
b)
meaningless
c)
commerce
d)
attribute
e)
indicate
30.
원칙
a)
process
b)
principle
c)
solution
d)
pessimism
e)
lifelong
31.
수량, 분량
a)
attribute
b)
solution
c)
desire
d)
quantity
e)
entertain
32.
원인
a)
culprit
b)
process
c)
indicate
d)
significant
e)
gauge
33.
없애다
a)
indicate
b)
process
c)
meaningless
d)
pessimism
e)
shed
34.
심리학자
a)
advance
b)
assist
c)
failure
d)
self-discipline
e)
psychologist
35.
궁금해 하다
a)
solution
b)
waste
c)
wonder
d)
culprit
e)
capable
36.
놀라게 하다
a)
indicate
b)
failure
c)
determination
d)
stun
e)
shed
37.
최종적인
a)
capable
b)
eventual
c)
wonder
d)
creation
e)
thoroughly
38.
미완성의, 불완전한
a)
incomplete
b)
attribute
c)
self-discipline
d)
determination
e)
shed
39.
(전개 과정상의) 시점
a)
eventual
b)
stun
c)
eventual
d)
thoroughly
e)
point