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WorksheetsTynker Blocks and What They Do (Prg. 301)
Total questions: 15
Worksheet time: 8mins
What does this block do?
As soon as start is pressed, the code below it will run
As soon the actor is clicked, the code below it will run
As soon as start is pressed, the code below it will stop
As the mouse button is clicked, the code below it will run
What does this block do?
As soon as start is pressed, the code below it will run
As soon the actor is clicked, the code below it will run
As soon as start is pressed, the code below it will stop
As the mouse button is clicked, the code below it will run
What does this block do?
As soon as start is pressed, the code below it will run
As soon the actor is clicked, the code below it will run
As soon as start is pressed, the code below it will stop
As the key selected is pressed (up arrow in this example), the code below it will run
What does this block do?
As soon as start is pressed, the code below it will run
As soon as whatever condition in the <false> area is true, the code below it will run
As soon as start is pressed, the code below it will stop
As the key selected is pressed (up arrow in this example), the code below it will run
What does this block do?
After the code is started, IF the condition in the <false> area is false, the code inside the block will run. If it is true, it won't.
After the code is started, IF the condition in the <false> area is true, the code inside the block will run. If it is false, it won't.
After the code is started, the code inside the block will run no matter what
After the code is started, if the code inside the if block is clicked, it will run
What does this block do?
After the code is started, whatever is inside the block will run over and over for the duration of the game
After the code is started, IF the condition in the <false> area is true, the code inside the block will run. If it is false, it won't.
After the code is started, the code inside the block will run no matter what
After the code is started, whatever is inside the block will run for a certain number of times
What does this block do?
After the code is started, whatever is inside the block will run over and over for the duration of the game
After the code is started, IF the condition in the <false> area is true, the code inside the block will run. If it is false, it won't.
After the code is started, the code inside the block will run no matter what
After the code is started, whatever is inside the block will run for a certain number of times (10 in this instance)
What does this block do?
After the code is started, whatever is inside the block will repeat over and over until the condition in the <false> area is false
After the code is started, IF the condition in the <false> area is true, the code inside the block will run. If it is false, it won't.
After the code is started, the code inside the block will run no matter what
After the code is started, whatever is inside the block will run for a certain number of times (10 in this instance)
What does this block do?
Moves the actor to a specific X Y point on the screen
Moves the actor a certain amount of pixels
Moves the actor to the mouse pointer
Hides the actor when clicked
What does this block do?
Moves the actor to a specific X Y point on the screen
Moves the actor a certain amount of pixels (10 in this instance)
Moves the actor to the mouse pointer
Hides the actor when clicked
What does this block do?
Moves the actor to a specific X Y point on the screen
Moves the actor a certain amount of pixels (10 in this instance)
Points your actor in a certain direction (90 degrees or to the right in this instance)
Hides the actor when clicked
What does this block do?
Shows the actor when clicked
Hides the actor
Shows the actor
Hides the actor when clicked
What does this block do?
Shows the actor when clicked
Hides the actor
Shows the actor
Hides the actor when clicked
What does this block do?
Is used as a condition, can be changed to be touching any actor on the screen, the edge or pointer
Is used as a condition, can be changed to be any key on the keyboard
Is used as a condition, will only run if false
Is used to start the code
What does this block do?
Is used as a condition, can be changed to be touching any actor on the screen, the edge or pointer
Is used as a condition, can be changed to be for any key on the keyboard being pressed
Is used as a condition, will only run if false
Is used to start the code
