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Tynker Blocks and What They Do (Prg. 301)

Total questions: 15

Worksheet time: 8mins

Name
Class
Date
1.

What does this block do?

a)

As soon as start is pressed, the code below it will run

b)

As soon the actor is clicked, the code below it will run

c)

As soon as start is pressed, the code below it will stop

d)

As the mouse button is clicked, the code below it will run

2.

What does this block do?

a)

As soon as start is pressed, the code below it will run

b)

As soon the actor is clicked, the code below it will run

c)

As soon as start is pressed, the code below it will stop

d)

As the mouse button is clicked, the code below it will run

3.

What does this block do?

a)

As soon as start is pressed, the code below it will run

b)

As soon the actor is clicked, the code below it will run

c)

As soon as start is pressed, the code below it will stop

d)

As the key selected is pressed (up arrow in this example), the code below it will run

4.

What does this block do?

a)

As soon as start is pressed, the code below it will run

b)

As soon as whatever condition in the <false> area is true, the code below it will run

c)

As soon as start is pressed, the code below it will stop

d)

As the key selected is pressed (up arrow in this example), the code below it will run

5.

What does this block do?

a)

After the code is started, IF the condition in the <false> area is false, the code inside the block will run. If it is true, it won't.

b)

After the code is started, IF the condition in the <false> area is true, the code inside the block will run. If it is false, it won't.

c)

After the code is started, the code inside the block will run no matter what

d)

After the code is started, if the code inside the if block is clicked, it will run

6.

What does this block do?

a)

After the code is started, whatever is inside the block will run over and over for the duration of the game

b)

After the code is started, IF the condition in the <false> area is true, the code inside the block will run. If it is false, it won't.

c)

After the code is started, the code inside the block will run no matter what

d)

After the code is started, whatever is inside the block will run for a certain number of times

7.

What does this block do?

a)

After the code is started, whatever is inside the block will run over and over for the duration of the game

b)

After the code is started, IF the condition in the <false> area is true, the code inside the block will run. If it is false, it won't.

c)

After the code is started, the code inside the block will run no matter what

d)

After the code is started, whatever is inside the block will run for a certain number of times (10 in this instance)

8.

What does this block do?

a)

After the code is started, whatever is inside the block will repeat over and over until the condition in the <false> area is false

b)

After the code is started, IF the condition in the <false> area is true, the code inside the block will run. If it is false, it won't.

c)

After the code is started, the code inside the block will run no matter what

d)

After the code is started, whatever is inside the block will run for a certain number of times (10 in this instance)

9.

What does this block do?

a)

Moves the actor to a specific X Y point on the screen

b)

Moves the actor a certain amount of pixels

c)

Moves the actor to the mouse pointer

d)

Hides the actor when clicked

10.

What does this block do?

a)

Moves the actor to a specific X Y point on the screen

b)

Moves the actor a certain amount of pixels (10 in this instance)

c)

Moves the actor to the mouse pointer

d)

Hides the actor when clicked

11.

What does this block do?

a)

Moves the actor to a specific X Y point on the screen

b)

Moves the actor a certain amount of pixels (10 in this instance)

c)

Points your actor in a certain direction (90 degrees or to the right in this instance)

d)

Hides the actor when clicked

12.

What does this block do?

a)

Shows the actor when clicked

b)

Hides the actor

c)

Shows the actor

d)

Hides the actor when clicked

13.

What does this block do?

a)

Shows the actor when clicked

b)

Hides the actor

c)

Shows the actor

d)

Hides the actor when clicked

14.

What does this block do?

a)

Is used as a condition, can be changed to be touching any actor on the screen, the edge or pointer

b)

Is used as a condition, can be changed to be any key on the keyboard

c)

Is used as a condition, will only run if false

d)

Is used to start the code

15.

What does this block do?

a)

Is used as a condition, can be changed to be touching any actor on the screen, the edge or pointer

b)

Is used as a condition, can be changed to be for any key on the keyboard being pressed

c)

Is used as a condition, will only run if false

d)

Is used to start the code