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Pre-Alpha to Gold Master Video Games

Total questions: 20

Worksheet time: 10mins

Name
Class
Date
1.

This stage begins with the start of 'full' game development and goes on until alpha build is released. Its main function is to see how the different features work in the actual game.

a)

Alpha

b)

Pre-Alpha

c)

Beta

d)

Phi

2.

Bugs avoided or eliminated during this phase can often be big timesavers later on in development.

a)

Pre Alpha

b)

Alpha

c)

Feature-Frozen

d)

Beta

3.

_____________ stage usually means both feature-complete AND content complete.

a)

QA (Quality Assurance)

b)

Alpha

c)

Hardware submission

d)

Beta

4.

The submission process itself involves ________________________

a)

preparing a build that needs automatic testing.

b)

preparing a build that the development team think will be approved by the manufacturer.

c)

preparing a build that has passed QA.

d)

preparing a build that the development team think will be approved by the Beta testers.

5.

When all hardware tests are passed and the Q/A team had performed all test-related tasks, the almost finished product, which is only missing a few tweaks is called the _________________

a)

Master want-a-be

b)

Silver Candidate

c)

Final Cut

d)

Master Candidate

6.

The original master copy from which all other copies will be made is the _____________________.

a)

Gold Master

b)

Master Candidate

c)

Gold Star Candidate

d)

Executable

7.

A(n)______________ might be released to anyone who wanted to look at it.

a)

closed beta

b)

master candidate

c)

open beta

d)

Phi-beta

8.

A(n) ______________ would only be open to a select group for testing. (might be people who registered an earlier interest or who bought a previous game from the developer).

a)

alpha-beta

b)

closed beta

c)

master copy

d)

open beta

9.

The focus in the ________ stage should be entirely on the user and their experience.

a)

Pre-Alpha

b)

Alpha

c)

Beta

d)

QA

10.

A __________ is a simple or basic version of a game that has most of the gameplay features, but lacks polishing.

a)

iteration

b)

prototype

c)

final cut

d)

level design

11.

The process of building the game, testing the game, getting feedback, refining the game and repeating until the game is the best it can be is called the ________________process.

a)

Iteration

b)

prototype

c)

proof of concept

d)

beta

12.

_____________ is where you test out new ideas (concepts) to see if the technology and interactions will work.

a)

iteration

b)

design stage

c)

proof of concept

d)

In-house

13.

A(n) __________ is a way for the user to control and see the game.

a)

Easter egg

b)

CPU

c)

monitor

d)

user interface

14.

A good example of user-interface device is _______

a)

a rock

b)

Gold Master

c)

a controller

d)

an open beta file

15.

Console games all undergo certification by the respective manufacture of consoles; Wii games are approved by Nintendo and so on

a)

true

b)

false

16.

Sometimes players do things in game that the developers never thought possible, and frequently last-minute changes and suggested from beta testers, are made before the game is released.

a)

False

b)

True

17.

A Gold Master is something you might send in the post or hand over to third parties for review for example.

a)

true

b)

false

18.

This stage is deemed complete when no new bugs can be found no unrepaired bugs remain (or only a handful of lesser ones).

a)

Pre-Alpha

b)

Alpha

c)

Beta

d)

Proof of Concept

19.

The final iteration of the game is called ____________

a)

ready to market (RTM)

b)

ready to make corrections (RTMC)

c)

rated to manufacture game (RTMG)

d)

rated to rock (RTR)

20.

The _________ is all of the people who are willing and able to buy the game.

a)

focus group

b)

crew

c)

market

d)

royal court