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Quiz 5: Codes for the introduction cards

Total questions: 27

Worksheet time: 14mins

Name
Class
Date
1.

How can you make this sprite move faster?

a)

Making the sound shorter

b)

Moving more steps in each "move *** steps"

c)

Moving less steps in each "move *** steps"

d)

Moving more steps in the first "move *** steps" and less in the second one

e)

Repeating the action more times

2.

What does this script do?

a)

Move the sprite with the arrows of the keyboard with a speed of 10 steps

b)

Move the sprite with the mouse with a speed of 10 steps

c)

Turn the sprite with the arrows of the keyboard with a speed of 10 steps

d)

Make the sprite follow the mouse

3.

When will this conversation start?

a)

When the duck is clicked beacuse this script applies to the duck and starts when "the sprite is clicked"

b)

When the hippo is clicked beacuse this script applies to the hippo and starts when "the sprite is clicked"

c)

When the flag is clicked becuase that always makes the scripts start

d)

After two seconds when you click the duck

4.

To make the sprite move faster it need to...

a)

... glide in less time

b)

... glide in more time

c)

... move instead of glide

d)

... glide to different points

5.

When you use glide...

a)

you can see the sprite move very gently

b)

you can't see the sprite move, beacuse it disappears and pops up again in the final point

c)

you can see the sprite move but it stops 2 secs in the final point before moving on to the next final point

d)

None of the other answers are correct

6.

Which of these answers is NOT correct

a)

This script starts when you click the flag and you click the sprite

b)

you can see the sprite move very gently

c)

It will repeat the loop 10 times

d)

This script starts when you click the flag

7.

What does this script do?

a)

It makes the cat follow the computer mouse

b)

It makes the cat follow mickey mouse

c)

It makes the cat follow the computer mouse for 10 times

d)

It makes the cat go the computer mouse

8.

These scripts will...

a)

Make the same effect when you press d and when you press space, because one CAHNGES the effect and the other one SETS the effect

b)

Make a different effect when you press d and when you press space

c)

make the man whirl more when you press d as when you press space

d)

make the man whirl less when you press d as when you press space

e)

no answer is correct

9.

When you press d...

a)

the man will whirl or twist to one side and then back to normal for ten times

b)

the man will whirl or twist to one side and the other one, back and forth for ten times

c)

none of the answers is correct

10.

When you press space...

a)

the man will whirl or twist to one side and then back to normal for ten times

b)

the man will whirl or twist to one side and the other one, back and forth for ten times

c)

none of the answers is correct

11.

If you want the man to whirl or twist to one side and the other one, back and forth for ten times when you press space, you have to

a)

Make the second "set" be -50

b)

Use "change" effect to 50 and then -50

c)

none of the answers is correct

d)

You do not have to change anything, it will twist to one side and then the other side..

12.

What will happen when you change the x of the mouse

a)

The sprite will pixelate

b)

The sprite wil whirl or twist

c)

The sprite wil change colour

d)

You do not need to move the mouse, because it will happen forever

13.

What will happen when you change the x of the mouse

a)

The sprite will pixelate

b)

The sprite wil whirl or twist

c)

The sprite wil change colour

d)

Nothing because it needs to be happening forever to work well

14.

What direction you have to move the mouse to make the sprite whirl (twist)

a)

It whirls when the mouse move left and right (mouse x)

b)

It whirls when the mouse move up and down (mouse x)

c)

It whirls when the mouse move left and right (mouse y)

d)

It whirls when the mouse move up and down (mouse y)

e)

None of the answers is correct

15.

This script makes the sprite change costume (appearance) forever every second

a)

Yes

b)

No

c)

It depends

16.

If you want the sprite to change costume (appearance) only 10 times

a)

You have to remove the "forever" script and use a "Repeat 10 times" which is in the Control Block

b)

You have to remove the "forever" script and use a "Repeat 10 times" which is in the Events Block

c)

You have to remove the "forever" script and use a "Repeat 10 times" which is in the Motion Block

d)

You have to add a "Repeat 10 times" after the "forever" script

17.

You can edit the appearance of the sprite in the "costumes" section which is...

a)

Between the code and the sounds sections

b)

you have to click the Scratch icon

c)

In the sprites section

d)

In the sprites and backgroud section

e)

Next to the stage

18.

If you want the parrot to flap faster (mover las alas)...

a)

You need to make the WAIT smaller

b)

You need to make the WAIT bigger

c)

You need to make the MOVE smaller

d)

You need to make the MOVE bigger

19.

If you make the WAIT smaller

a)

the parrot will change costume faster and so that it will flap faster (mover las alas)...

b)

the parrot will change costume slower and so that it will flap slower (mover las alas)...

c)

the parrot will move faster

d)

the parrot will move slower

20.

If you make the MOVE smaller

a)

the parrot will change costume faster and so that it will flap faster (mover las alas)...

b)

the parrot will change costume slower and so that it will flap slower (mover las alas)...

c)

the parrot will move faster

d)

the parrot will move slower

21.

The sprite will start the script

a)

When you click on it

b)

When you click the flag, which is how you always start a script

c)

When you click the sprite and click the flag

d)

None of the answers is correct

22.

The sprite will

a)

make a fisheye effect and after playing the sound will go back to normal

b)

make a fisheye effect and after playing the sound will go to a the opposite fisheye effect

c)

all the answers are correct

d)

None of the answers is correct

23.

This part of the script makes the sprite...

a)

Move randomly and bounce when it gets to the edge

b)

Turn randomly and bounce when it gets to the edge

c)

Move towards the mouse and bounce when it gets to the edge

d)

Turn towards the mouse and bounce when it gets to the edge

e)

None of the answers is correct

24.

You need a variable...

a)

To hold data (to keep track of how many times the sprite touches the shark)

b)

To make the sprite know when it touches the shark

c)

Like make the sprite sense when it touches the shark

d)

None of the answers is correct

25.

The "set counter to 0"...

a)

makes the counter 0 when you start a game (click the flag)

b)

makes the counter 0 when you touch the shark

c)

makes the counter 0 when you start a game (click the sprite)

d)

makes the counter 0 when you start a game (click the shark)

26.

The counter adds 1 point when...

a)

The sprite touches the shark

b)

The sprite touches the flag

c)

You press the flag

d)

You start the game

e)

You click on the mouse

27.

The "move -100 steps"...

a)

Makes the sprite move back when it touches the shark

b)

Makes the sprite move back when it touches the flag

c)

Makes the sprite move back when it bounces when touching the edge

d)

Makes the sprite move back when it bounces when you start the game