Worksheets12 Principals of Animation
Total questions: 13
Worksheet time: 7mins
Considered the most important principal. Gives the illusion of gravity, weight, mass, and flexibility.
Squash and Stretch
Anticipation
Staging
Straight ahead action
Helps prepare the viewer for what is about to happen. Makes action appear more realistic.
Squash and Stretch
Anticipation
Staging
Straight ahead action
Like composition in artwork. Use your motion to guide the viewer's eye and draw attention to what is important in the scene.
Squash and Stretch
Anticipation
Staging
Straight ahead action
Draw each frame of action from start to finish.
Squash and Stretch
Anticipation
Staging
Straight ahead action
Pose to Pose
Draw the beginning frame and the end frame and a few key frames in-between.
Squash and Stretch
Anticipation
Staging
Straight ahead action
Pose to Pose
When objects come to a standstill after being in motion, different parts of the object will stop at different rates. Similarly, not everything on an object will move at the same rate.
Follow through and overlapping action
Slow in and Slow out
Arc
Secondary Action
think about how a car starts up and stops. It will start moving slowly, before gaining momentum and speeding up. The reverse will happen when the car brakes.
Follow through and overlapping action
Slow in and Slow out
Arc
Secondary Action
When working in animation, it's best to stick with the laws of physics. Most objects follow an _____ or a path when they're moving, and your animations should reflect that
Follow through and overlapping action
Slow in and Slow out
Arc
Secondary Action
Used to support or emphasize the main action going on within a scene. Adding __________ help add more dimension to your characters and objects. For instance, the subtle movement of your character’s hair as they walk, or perhaps a facial expression
Follow through and overlapping action
Slow in and Slow out
Arc
Secondary Action
If you move an object more quickly or slowly than it would naturally move in the real world, the effect won't be believable. Using the correct __________ allows you to control the mood and the reaction of your characters and objects.
Timing
Exaggeration
Solid Drawing
Appeal
Too much realism can ruin an animation, making it appear static and boring. Instead, add some ________ to your characters and objects to make them more dynamic. Find ways to push the limits just beyond what's possible, and your animations will pop
Timing
Exaggeration
Solid Drawing
Appeal
You need to understand the basics of ___________. This includes knowing how to draw in three-dimensional space and understanding form and anatomy, weight and volume, and lights and shadows.
Timing
Exaggeration
Solid Drawing
Appeal
Your characters, objects, and the world in which they live need to ____________ to the viewer. This includes having an easy-to-read design, solid drawing, and a personality. There is no formula for getting this right, but it starts with strong character development and being able to tell your story through the art of animation.
Timing
Exaggeration
Solid Drawing
Appeal
