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Computer Graphics-1

Total questions: 20

Worksheet time: 11mins

Name
Class
Date
1.

The Cartesian slope-intercept equation for a straight line is

a)

y = m.x + b

b)

y = b.x + m

c)

y = x.x + m

d)

y = b + m.m

2.

On raster system, lines are plotted with

a)

Lines

b)

Dots

c)

Pixels

d)

None of the mentioned

3.

Expansion of line DDA algorithm is

a)

Digital difference analyzer

b)

Direct differential analyzer

c)

Digital differential analyzer

d)

Data differential analyzer

4.

Which algorithm is a faster method for calculating pixel positions?

a)

Bresenham’s line algorithm

b)

Parallel line algorithm

c)

Mid-point algorithm

d)

DDA line algorithm

5.

The disadvantage of line DDA is

a)

Time consuming

b)

Faster

c)

Neither a nor b

d)

None of the mentioned

6.

An accurate and efficient raster line-generating algorithm is

a)

DDA algorithm

b)

Mid-point algorithm

c)

Parallel line algorithm

d)

Bresenham’s line algorithm

7.

The resolution of an image refers to the quality of the image.

a)

TRUE

b)

FALSE

8.
Resolution is...
a)
The number of pixels in an image.
b)
The size of an image.
c)
The scalability of an image.  
d)
The shape of an image.
9.
Bitmap graphics are also known as...
a)
Raster Graphics
b)
Vector Graphics
c)
Scalable Graphics  
d)
SVG Graphics
10.
A pixel is
a)
a sprite
b)
the colors in an image
c)
the smallest point on a digital image
d)
a collection of colors
11.

_______is memory (to save each pixel’s color & position for full image demonstration)

a)

CPU

b)

GPU

c)

Monitor

d)

Frame buffer

12.

CG stands for_____________?

a)

Common Games

b)

Computer Graphics

c)

Computer GUI

d)

Creative GUI

13.

What is a Graphic?

a)

It is an image created in a computer.

b)

It is a file type.

c)

It is on your Desktop.

d)

It is an APP.

14.

Transformations can be applied on _______________.

a)

Objects

b)

Co-ordinates

c)

Both Objects and Co-ordinates

d)

None of the options

15.

I want a rectangle to become a square shape. I can achieve it by using _______________ transformation.

a)

Scaling

b)

Mirror Reflection

c)

Rotation

d)

translation

16.

I want to move an object from one point of the screen to another point. I should apply (a)   transformation.

17.

The point that remains fixed during a rotational transformation is ____________.

a)

Lower left corner of an object

b)

Origin of the Co-ordinate system

c)

All points of the object

d)

None of the above

18.

In mirror reflection transformation from Y-axis, the point co-ordinate that remains same is _____.

a)

x-value

b)

y-value

c)

nothing is fixed

d)

both are fixed

19.

I want to draw a pattern that has a vertical symmetry, I can use the concept of _________ to draw it in a easy way.

a)

Rotation transformation

b)

Translation transformation

c)

Mirror Reflection from X-axis

d)

Mirror Reflection from Y-axis

20.
Every pixel is assigned a colour known as a RGB value.  What does RGB stand for?
a)
Red, Green & Blue
b)
Red, Green & Black
c)
Red, Green & Brown
d)
Red, Grey & Black