WorksheetsGame Design - Pre-Course Assessment
Total questions: 15
Worksheet time: 8mins
When a gaming company has finished a creating a game, they prepare it for _______________. This is the process of sharing and delivering video games.
Marketing
Distribution
Operating Systems
Software
The menus in the game that allow the player to start new games, save, and change options is called the _______________.
User Interface
Game Design Document
Forward Compatibility
Secondary Memory
The game background and scenery is called the ________________.
User Interface
Environment
Story or Plot
Cloud
The information that describes every part of a game's design from start to finish is called the ________________ .
Concept
Primary Memory
Game Design Document
Distribution
Video game designers start to create rough drafts of game characters or environments, they usually call it a __________. This means it's not a finished product, but a general idea of what it will be.
Primary Memory
Concept
Software
User Interface
Different types of programs a gamer or game designer will use to create and interact with applications are called _____________ .
Game Design Document
Software
Arithmetic Logical Unit
Virtual Reality
The term for objectives you’re trying to accomplish in a game, usually by overcoming some kind of obstacle.
Goal
Struggle
Rules
Software
A game that uses 3-dimensional images or interactions in which the gamer will accept as a real environment is called ________________ .
Software
Concept
Virtual Reality
Environment
Pacing, The speed at which things happen in a game and demand a player response is important because
you want to keep the play engaged
moving too fast or too slow may cause frustation
you may need more time to make a strategic decision
All of these answers are correct
____________________ are the coordinators of the team and are responsible for communication inside and outside of the design team, as well as making important decisions.
Testers
Lead Designers
Game Mechanics Designer
Environmental Designer
A _________________________ works on the balance of the game and its rule system.
Testers
Lead Designers
Game Mechanics Designer
Environmental Designer
It is recommended that artwork and sketches for your game should be created early on in the pre-production phase. What are two reasons for this?
It helps set the tone for your game
It provides a visual guide to the game's look and feel
Drawing is easier than coding
To know if your like the character ideas or not
______ is the repeated set of actions that comprise the organizing principle of the game.
Core Game Loop
Mechanics
Playtesting
Pacing
the person that actually gets paid to play the video games (entry level position)
Producer
Quality Assurance Tester
Teenagers
project manager
