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R105 OCR Engineering: LO3 Wider Influences on Design

Total questions: 33

Worksheet time: 17mins

Name
Class
Date
1.

Market pull is...

a)

when the need for a product comes about as a result of consumer demand

b)

when new technology is created that leads to development of new products

c)

a change in the way people behave that leads to the demand for a new product

d)

laws and rules that designers and manufacturers have to meet

2.

Technological push is...

a)

when the need for a product comes about as a result of consumer demand

b)

when new technology is created that leads to development of new products

c)

a change in the way people behave that leads to the demand for a new product

d)

laws and rules that designers and manufacturers have to meet

3.

A trend is...

a)

when the need for a product comes about as a result of consumer demand

b)

when new technology is created that leads to development of new products

c)

a change in the way people behave that leads to the demand for a new product

d)

laws and rules that designers and manufacturers have to meet

4.

Legislative design requirements are...

a)

when the need for a product comes about as a result of consumer demand

b)

when new technology is created that leads to development of new products

c)

a change in the way people behave that leads to the demand for a new product

d)

laws and rules that designers and manufacturers have to meet

5.

What does this symbol on a product mean?

a)

the product or package can be recycled

b)

the product meets Fairtrade standards

c)

the material should not be thrown in the dustbin

d)

how long after opening the material or product can be used for

6.

What does this symbol on a product mean?

a)

the product or package can be recycled

b)

the product meets Fairtrade standards

c)

the material should not be thrown in the dustbin

d)

how long after opening the material or product can be used for

7.

What does this symbol on a product mean?

a)

the product or package can be recycled

b)

the product meets Fairtrade standards

c)

the material should not be thrown in the dustbin

d)

how long after opening the material or product can be used for

8.

What does this symbol on a product mean?

a)

the product or package can be recycled

b)

the product meets Fairtrade standards

c)

the material should not be thrown in the dustbin

d)

how long after opening the material or product can be used for

9.

What does this symbol on a product mean?

a)

not suitable for children under 3 years

b)

the product meets Fairtrade standards

c)

the material should not be thrown in the dustbin

d)

how long after opening the material or product can be used for

10.

Intellectual property is...

a)

something created by the mind, e.g. artistic works, which belong to the person who created it

b)

products that inspire other people to design similar things

c)

products that become extremely popular because of their function or the way they look

d)

all stages of a product's life, from the moment the raw materials are extracted, to the moment it is binned

11.

Inspirational products are...

a)

something created by the mind, e.g. artistic works, which belong to the person who created it

b)

products that inspire other people to design similar things

c)

products that become extremely popular because of their function or the way they look

d)

all stages of a product's life, from the moment the raw materials are extracted, to the moment it is binned

12.

Iconic products are...

a)

something created by the mind, e.g. artistic works, which belong to the person who created it

b)

products that inspire other people to design similar things

c)

products that become extremely popular because of their function or the way they look

d)

all stages of a product's life, from the moment the raw materials are extracted, to the moment it is binned

13.

A life cycle of a product is..

a)

something created by the mind, e.g. artistic works, which belong to the person who created it

b)

products that inspire other people to design similar things

c)

products that become extremely popular because of their function or the way they look

d)

all stages of a product's life, from the moment the raw materials are extracted, to the moment it is binned

14.

Sustainable design is...

a)

products that can be replaced quickly and/or reused over and over again

b)

products that will run out

c)

when resources are used faster than they can be replaced

d)

the way products are designed to reduce their impact on their environment and make them last

15.

Non-renewable resources are...

a)

products that can be replaced quickly and/or reused over and over again

b)

products that will run out

c)

when resources are used faster than they can be replaced

d)

the way products are designed to reduce their impact on their environment and make them last

16.

Renewable resources are...

a)

products that can be replaced quickly and/or reused over and over again

b)

products that will run out

c)

when resources are used faster than they can be replaced

d)

the way products are designed to reduce their impact on their environment and make them last

17.

Resource depletion is...

a)

products that can be replaced quickly and/or reused over and over again

b)

products that will run out

c)

when resources are used faster than they can be replaced

d)

the way products are designed to reduce their impact on their environment and make them last

18.

Eco materials are...

a)

the process of converting waste materials and objects into new materials

b)

materials that can be recycled and reused

c)

resources that are used faster than they can be replaced

d)

materials that are biodegradable

19.

Recycled materials are...

a)

the process of converting waste materials and objects into new materials

b)

materials that can be recycled and reused

c)

resources that are used faster than they can be replaced

d)

materials that are biodegradable

20.

Recycling is...

a)

the process of converting waste materials and objects into new materials

b)

materials that can be recycled and reused

c)

resources that are used faster than they can be replaced

d)

materials that are biodegradable

21.

Energy efficiency is...

a)

the process of converting waste materials and objects into new materials

b)

materials that can be recycled and reused

c)

developing products that use less energy to perform the same task

d)

materials that are biodegradable

22.

What are the 6 Rs?

a)

recycle, repeat, repair, reduce and rethink

b)

recycle, repeat, repair, refuse, reuse and rethink

c)

recycle, reuse, reimagine, refuse, reduce and rethink

d)

recycle, reuse, repair, refuse, reduce and rethink

23.

Smart materials are...

a)

materials that can be recycled and reused when the product they were originally used for is finished with

b)

biodegradable plastic materials

c)

made up of two or more materials

d)

materials that change in response to stimuli in their environment

24.

Composite materials are...

a)

materials that can be recycled and reused when the product they were originally used for is finished with

b)

biodegradable plastic materials

c)

made up of two or more materials

d)

materials that change in response to stimuli in their environment

25.

Modern materials are...

a)

materials created through scientific exploration or advances in technology, and a material less than 100yrs old

b)

biodegradable plastic materials

c)

made up of two or more materials

d)

materials that change in response to stimuli in their environment

26.

What is meant by the term 'artificial intelligence'?

a)

computer systems that can think and learn in the same way as humans

b)

ability of machines to change their activity based on information without needing to be programmed by humans

c)

a process that builds a component layer by layer

d)

ability to store and access data over the internet

27.

What is meant by the term 'cloud computing'?

a)

computer systems that can think and learn in the same way as humans

b)

ability of machines to change their activity based on information without needing to be programmed by humans

c)

a process that builds a component layer by layer

d)

ability to store and access data over the internet

28.

What is meant by the term 'additive manufacturing'?

a)

computer systems that can think and learn in the same way as humans

b)

ability of machines to change their activity based on information without needing to be programmed by humans

c)

a process that builds a component layer by layer

d)

ability to store and access data over the internet

29.

What is meant by the term 'machine learning'?

a)

computer systems that can think and learn in the same way as humans

b)

ability of machines to change their activity based on information without needing to be programmed by humans

c)

a process that builds a component layer by layer

d)

ability to store and access data over the internet

30.

What is meant by the term 'ethical design'?

a)

designing and making products considering the impact they have on the lives and wellbeing of people involved in creating them

b)

design that does not discriminate based on gender, age, race or disability

31.

What is meant by the term 'socially responsible design'?

a)

designing and making products considering the impact they have on the lives and wellbeing of people involved in creating them

b)

design that does not discriminate based on gender, age, race or disability

32.

When products come to 'end of life' they can be upcycled. What does this mean?

a)

Designing a new upcycle

b)

Disposing of a product

c)

Recycling of a product

d)

finding creative uses for products when at end of their life

33.

4th Generation industry is digital manufacturing with focus on speed, connecting with computers, data and machine learning. What is this called

a)

Industry 4.0

b)

Industry 3.0

c)

Industry 2.0

d)

Industry 1.0