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#3 Development of Effective E-Learning Materials (Webinar 5)

Total questions: 6

Worksheet time: 3mins

Name
Class
Date
1.

ADDIE and ARCS are examples of ....?

a)

Augmented Reality games.

b)

Types of color wheels.

c)

Fonts commonly used in PowerPoint.

d)

Instructional Design Models

2.

What is the name of the approach to designing lessons (or lesson material) in which (1) we first determine desired results, (2) then decide what will be acceptable evidence of the outcomes, and (3), finally, design lessons (or materials)? This approach was popularized by Wiggins and McTighe (2000).

a)

The ARCS Model

b)

Differentiated Instruction

c)

Backward Design

d)

Universal Design

3.

Our objectives in developing learning material may involve both procedural knowledge and declarative knowledge. Which of the following is the most accurate description of the two types of knowledge?

a)

Procedural knowledge refers to know about something or being able to talk about something. Declarative knowledge means knowing how to do something or having the ability to do it.

b)

Procedural knowledge refers to knowing how to do something (i.e., ability). Declarative knowledge refers to knowing about something or being able to talk about something.

c)

Procedural knowledge refers to knowledge of interrogative sentences. Declarative knowledge means knowledge of declarative sentences.

4.

When discussing types of fonts to use in e-materials, the topic of serif and sans serif fonts may come up. What does "serif" refer to?

a)

Whether the font is a bold or not.

b)

Whether the font is in italics or not.

c)

Whether the font is large or small.

d)

Whether the letters of the font have little decorations on their ends or not.

5.

When choosing colors for materials, some people may choose complementary colors. Where are complementary colors relative to each other on the color wheel?

a)

Next to each other.

b)

Opposite each other.

c)

They are different shades of the same color.

6.

Which of the following is NOT one Mayer's 12 Principles of Multimedia Design?

a)

Coherence Principle

b)

Input Hypothesis

c)

Redundancy Principle

d)

Personalization Principle