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SECRET STASHES TO ESCAPE ROOM. MODULE 1

Total questions: 5

Worksheet time: 15mins

Name
Class
Date
1.

Allows students to acquire knowledge and key competencies through the development of projects that give an answerto real-life problems.

a)

Cooperative Learning

b)

PBL

c)

Visual thinking

d)

Flipped Classroom

2.

The point of this methodology is none other than to develop thinking skills beyond memorization, resulting in effective thinking.

a)

Design thinking

b)

Flipped Classroom

c)

Thinking Based Learning

d)

Competency-based learning

3.

The main difference between a Break Out Edu and a Escape Room lies on....

a)

the methodology

b)

the timing

c)

the padlocks

d)

The challenges and the way of discovering them

4.

A Breakout is a _______ ____ in this case it would be a game applied in class supported by objectives, content and evaluation criteria.

(a)  

5.

How many reasons can you see in the dossier to play BreakOut edu?

a)

10

b)

7

c)

8

d)

9