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Notes on Blender 3D - Section 4 Review

Total questions: 10

Worksheet time: 5mins

Name
Class
Date
1.

Bézier curves can be used to outline an animation path. 

a)

True

b)

False

2.

The distance between two control points is called a measure.

a)

True

b)

False

3.

In Edit mode, additional control points can be added to a Bézier curve by holding down CTRL while right clicking.

a)

True

b)

False

4.

Four different types of handle can help reshape a Bézier curve.

a)

True

b)

False

5.

Automatic handles provide the sharpest curves possible.

a)

True

b)

False

6.

What is one way of adding control points to a Bézier curve?

a)

Select the curve in Edit mode and press “e” to extrude

b)

Select the curve in Object mode and hold down CTRL while right clicking

c)

SHIFT+a  while in Edit mode

d)

SHIFT+a  while in Object mode

7.

How can a constraint be added to an object?

a)

Click on Add Object Constraint in the Properties Editor.

b)

Click on Add Object Constraint in the 3D Viewport.

c)

Click on Add Object Constraint in the Outliner.

d)

SHIFT+a and select Add Object Constraint.

8.

Which of the following constraints will make a rabbit follow a carrot trail?

a)

Tract To

b)

Stretch To

c)

Follow_Path

d)

Shrinkwrap

9.

Which of the following transformations can be applied to curve handles?

a)

Rotate

b)

Scale

c)

Grab

d)

All of the above

10.

Which handles act independently of each other?

a)

Automatic

b)

Free

c)

Aligned

d)

Vector